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papawolf4's avatar
papawolf4
Rising Vanguard
5 years ago

BALANCING MIRAGE

Mirage is not a popular legend neither in pubs nor in ranked so i have some suggestions  to balance him a bit :

Tactical Ability: Psyche Out

  • Mirage sends out a holographic decoy to confuse the enemy.

Suggestion: when controlled ,the holographic decoy should animate everything that the real mirage does: shooting, recharging shields ,health, throwing grenades etc.....

Passive Ability: Now you see me...

  • Mirage automatically drop a decoy and cloak for five seconds when knocked down. Becomes cloaked when reviving teammates or using respawn beacons.

Suggestion: All good here.

Ultimate Ability: Life of the Party 

  • Mirage deploys a team of controllable decoys to distract enemies.

Suggestion 1: Decoys should spawn in random directions not in circle pattern + same as tactical change.

(Experienced players shoots the real mirage most of the time!!!)

Suggestion 2: While cloacked  mirage should take less damage or no damage at all.

Suggestion 3: While cloacked  mirage should be completely invisible .

33 Replies

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  • EA_Mako's avatar
    EA_Mako
    Icon for Community Manager rankCommunity Manager
    3 years ago

    This thread is fairly old, so we'll be locking it here to avoid necroposting.

    Feel free to continue the discussion in one of the more recent threads about Mirage, thanks!

  • papawolf4's avatar
    papawolf4
    Rising Vanguard
    3 months ago

    Looks like devs finally implemented some of my suggestions after 5 years, so nice!

  • Asmodeus566's avatar
    Asmodeus566
    Hero+
    3 months ago

    papawolf4​ 

    Proof that constructive feedback works, Nice. 

    However: As this thread is a bit old at this point, we are going to lock this down so that we can prevent any necro-posting. If you run into any further issues please create a new thread so that we can begin tracking accordingly!