Before you buff bloodhound
Keep Apex as a BR. Bring down pace a bit to fav team buildup/comm/ strategies vs shoot-them up. The pace puts off a number of players to go back to apex (cannot bring back friends who played the first 4 seasons)
It is inevitable that Bloodhound will be buffed based on encounter win rate and pick rate. But before you do, realise the last update for bloodhound was already BUFF. This means a number of OP characters need to be brought to balance.
As he is, bloodhound is at the level he was buffed a couple of seasons ago (and considered OP). This means many other characters got overly buffed since. The out of balance is exacerbated by the following.
OP perks nobody asked which is almost a cheat
- red highlights of enemies for recon and others after upgrade. I would understand bloodhound to have it but not others
- 50 shield regen for skirmishers - totally unnecessary (like if they are not OP already)
- pls dont introduce nonsense perks like dash and double jumps or the like to more characters
- revives at box is too easy/ fast ( should only be available if eg found a yellow knock down shield or equivalent)
- too easy to get purple armor + no need helmet anymore
- autoshield regen other than watson
- remove overflow healer
OP characters who needs treatment (priority list)
- Axle pad which can moves the entire team
- Axle drone with too much HP and no conter
- Seer stunning on scan
- Gibraltar speed (now faster than octane)
rebalance gunfight vs character abilities
- Almost impossible to get away without being scanned by Seer or Bloodhound every one min in final circles (ults should be restricted in final circles to maximise strategy vs luck)
- impossible to finish a fight without an Axle team or octane team or a pathfinder team third party (time to 3rd party too fast now)