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I have read it multiple times in the past.
Basically they are confirming that they apply artificial lag to players (aka lag compensation) to give other players advantage.
And this line:
"But the nonsense is distributed symmetrically"
Is a lie.
With every fight the lag compensation changes. This means some algorithm decides for you how good You can be in certain engagements.
In one fight I can easily maneuver in other I can barely move! All on low ping servers with no connection issues.
This is how You manipulate the odds.
Yeah server capacity sucks, especially at peak hours and your lobby ping nor data central ping seem to be correlated to this. In at least 3/5 matches, I get terrible mini-freezes every time I do a quick movement like sliding and quickly turning 120 degree etc. It sucks and it totally messes up your sprays since you instinctively, by muscle memory, try to compensate your aim for the mini-freeze. I hate that Respawn doesnt even talk about this. Its like they figure that if they just stick their head in the sand and pretend this isnt a thing, it doenst exist..
But to go from there to saying that this is a deliberate part of the code, i,e an actual algorithm that actively "decide for you how good you can be in certain engagement" as you put it, is more than a stretch. But I wont argue with you about this any further since nothing I say will change your mind and vice versa.
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