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Vhalei's avatar
7 years ago

Buy hacks and use them to find ways to check players

Suggestion: Can the devs perhaps start buying whatever hacks they are able to find on the market, run it in a closed network and find out exactly how it differs in a detectable way from standard data, and use this to rapidly detect cheaters? Anyone flagged as using a cheat through this method can get sent to someone to spectate them and verify they are cheating, and ban them before they even get 2 games in.

It needs to get to a point where people either cannot create new accounts (use mobile verification perhaps? or start IP banning people?) or they spend so much time creating new accounts rather than playing that they just stop. I wanted to get my battle pass to 110, but if I am getting killed by aimbotters EVERY SINGLE GAME (not just a few, not even most, literally every single game I have played in the last few weeks, spectated and verified to be cheating) then its more pain than its worth.

Edit: alternatively, hire a crew of dedicated fulltime staff to spectate players who get reported and ban them, keep several people active 24/7 (split into 8 hr shifts, obviously) and start banning people before they even finish their trashy games.

5 Replies

  • Hey @Vhalei 

    They already block new account creating for known cheaters.

    They even throw hardware bans out to make sure they don't come back to the game 😉

    How they improve the anti-cheat is a secret but my guess is machine learning and maybe some inputs from known cheat sources.
    But who knows 😳

    I'm sure they will not stop the war against cheating and will continue to improve the Anti cheat.
    Keep reporting as this will not only make sure they get banned but you also improve the Anti cheat a bit.

    Zeelmaekers

  • Vhalei's avatar
    Vhalei
    7 years ago
    They haven't even caught many of the oldest cheaters. There is one account that I played against today which I have played against months ago too. Hardware bans aren't working because free software can change the ID's on them. They need to intercept it at the code or review the reports at smaller numbers because at this point it looks like the whole game is just aimbot vs aimbot with a few unfortunate lost souls thrown in the middle. Or heres another idea: instead of banning people, have their ID's filtered so they are only put on servers with other hackers with no actual legit players. Give them a different matchmaking system that pits aimbot vs aimbot to make them waste time fighting each other before creating a new account. This is absurd to expect people to just put up with it while they try and find a gentle fix. Spend the money, have full time spectators banning people quickly or get the cheats and reverse engineer them in a constructive way.
  • ConcJumper's avatar
    ConcJumper
    7 years ago
    "Hardware" bans are so easy to get around. They need to charge for new accounts.
  • Vhalei's avatar
    Vhalei
    7 years ago
    That was another thought. By now almost everyone who is going to have an account has an account, just leave already active accounts with access and add a $10-20 paywall for new account creation. This combined with stepping up the banning game will almost certainly cut cheating down to almost nil within weeks.
  • "alternatively, hire a crew of dedicated fulltime staff to spectate players who get reported and ban them, keep several people active 24/7"

    This. I'm actually willing to apply for a basic salary lel. I really love this game but the cheaters (on PC) just make it so frustrating to play. Even just a small team could do enough to stop cheaters-- since it'll wear them down.

    Heuristic cheat analysis is gonna take awhile to perfect and I'm pretty sure that's what EAC is for eventually.

    Meanwhile they should do something NOW.