Forum Discussion
6 years ago
No more nerfs needed. I get more wins than knockdowns with the Charge Rifle. It took me a week to complete the 10 knockdowns challenge, with probably only half of those being actual kills. It's also pretty easy to avoid getting fried by it, while the eternal reloading time often gives my enemies a decent chance to get me in their gun's range. Haven't seen it used much since the latest nerf, another one coming might bury it for good.
6 years ago
@DoYaSeeMe It took you a week to get 10 knockdowns unless you used a Charge Rifle? That's a problem.
But the Charge Rifle actually does need a 3rd nerf. I made this thread the same day it got the 2nd nerf. I made my Judgement too soon. The Fall Off Damage was good and all but the damage for this weapon is too much.
I rather see it as a Care Package and the L-Star as the normal loot pool weapon.
But the Charge Rifle actually does need a 3rd nerf. I made this thread the same day it got the 2nd nerf. I made my Judgement too soon. The Fall Off Damage was good and all but the damage for this weapon is too much.
I rather see it as a Care Package and the L-Star as the normal loot pool weapon.
- 6 years ago@Leo_the_Lion25 There is a weekly challenge of getting 10 knockdowns with the Charge Rifle, I am referring to that one. The overall number of knockdowns I get every week is in the hundreds and I'm also a fan of snipers and do like to pick up the CR most of the times I find it. So, assuming that the CR is OP, the challenge shouldn't have taken me more than 1-2 days to complete. But it ended up taking an entire week, with many matches where it got me killed with its endless reload time or where I ended up doing all the dirty work with the other weapon, as the CR was too slow and ineffective in those situations.
This weapon feels like a gamble right now. I feel that it needs some versatility added through a hopup, to remain fun and interesting long term.
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