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Exactly. I can't even count the number of times I've had that happen and the fact that the og claims for it to be better within an hour of playing on controller and thinks it requires very little skill to use one tells me they known very little about what it's like using a controller.
I've had to fight against my aa just to keep up with moving opponents and that's after adjusting look sensitivities, if it weren't for the fact that I don't want to relearn how to play a game I've already struggled so much to progress in I'd just turn my aa off.
I’d like to respond to what both of you have said, but it’s hard to argue when it’s obvious that you guys have no idea how AA works at the highest skill levels. Especially bringing in the “you aim with your whole arm argument”. You’re literally getting inhuman tracking that’s done by a computer
- 3 years ago@BennSauna
"At the highest skill level." That is your problem right there and why the aa argument being op just doesn't stand.
If it only works good for some then it is not op-because that's how op things work. It has to majorly benefit everyone who uses it for it to be op.
High skilled controller players are high skilled because they spend as much time playing the game and learning and gaining experience as much as a high skilled PC players.
So what, I get beamed consistently across the map by a high skilled PC player I should automatically say he's cheating because PC has precision advantage? No.
All anyone does in these post is look for any excuse to blame anyone but themselves for why they are losing.
It's not inhuman tracking when it doesn't even follow you. Yet for whatever reason you mnk players insist that a very brief pull that doesn't even last and hardly ever shows up is some form of aim bot.- 3 years ago
You forgot about half the time it doesn’t even briefly pull onto the guy you’re trying to shoot if there’s 2 other players nearby.
- 3 years ago@XxColdFangxX That has to be one of the dumbest things I’ve heard. Imperialhal switched from MnK to controller and instantly went on to win ALGS. Lou, the guy who invented jitter aiming swapped to controller because it was impossible to keep up. Guess what lobbies I’m playing? The highest tier, and there you shouldn’t have one input method give you a crazy advantage. Every pro controller player says how busted aim assist is, but here you and your buddy are saying that you need it in bronze lobbies. Please stop commenting on this thread because you’re only doing it in bad faith.
- 3 years ago
Again, talking about pros like any new or casual player can just pick up a controller and automatically get 4k dmg and wipe half the lobby.
Bring something new to the case other than pro says and does, that bits been done near to death and I don't buy into it.
If you can't handle people that have different opinions and experiences then you should stay off the forums.The pros haven't experienced the downs of aa that myself and others have so it doesn't exist is that it?
Lol way to sound like any other closed minded person.
If I can go into the firing range and aim at a moving dummy and it doesn't follow unless I move the sticks-kinda doesn't add up to this inhuman tracking you believe aa is.
Aa is literally there to smooth out your aim. It doesn't track for you. It slows down your aim so you can keep up easier with a moving target, other wise the aim is jerky as hell and you can barely keep up with the sudden movement changes your opponent might make.
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