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Again, talking about pros like any new or casual player can just pick up a controller and automatically get 4k dmg and wipe half the lobby.
Bring something new to the case other than pro says and does, that bits been done near to death and I don't buy into it.
If you can't handle people that have different opinions and experiences then you should stay off the forums.
The pros haven't experienced the downs of aa that myself and others have so it doesn't exist is that it?
Lol way to sound like any other closed minded person.
If I can go into the firing range and aim at a moving dummy and it doesn't follow unless I move the sticks-kinda doesn't add up to this inhuman tracking you believe aa is.
Aa is literally there to smooth out your aim. It doesn't track for you. It slows down your aim so you can keep up easier with a moving target, other wise the aim is jerky as hell and you can barely keep up with the sudden movement changes your opponent might make.
- 3 years ago
It’s very obvious that you don’t know how AA works or how to control it. One hour of me practicing with controller already gave me better aim than 20.000+ hours on mouse and keyboard. Just because bad players can’t use it properly doesn’t mean it’s not overpowered and broken.
- 3 years ago@XxColdFangxX “Sudden movement changes your opponent might make”
Yeah. If they take out aim assist because it’s “inhuman tracking” which clearly it’s not and 90% of the time is doesn’t even work and if it does work then 50% of the time if there’s more than one player then it locks onto the other player.
I don’t see how Aim Assist is a “competitive advantage”. I play on my Xbox and not once has it either worked right or slowed down my aim, like you said so it’s not as jerky, so I could hit the target constantly.
@BennSauna if you want to talk about unfair competitive advantages, go look at all of the movement techniques and just flat out better control and aim than most true Controller players not controller players that play in PC and use controllers.
Sure the matchmaking is disabled in all modes for some reason and putting controllers players at a disadvantage. More times I have seen I lone PC player in mixtape getting the most kills and damage in a match over 5 controller players.
The disadvantage that true controller players get against PC players is advanced movement techniques like lurching, strafing, and it’s easier to preform other tech because of the layout of the keyboard. You also get a higher FPS, can control the aim with your whole arm using your mouse, while controller players have their thumbs, their thumbs!
My point is stop complaining about aim assist, clearly console players don’t have an advantage over PC players. - 3 years ago@4847606 “ I don’t see how Aim Assist is a “competitive advantage”. “.
Just because you can’t see the sun at night doesn’t mean it doesn’t exist. The pro scene has been taken over by aim assist because of 2 things: inhuman tracking ability especially through screen clutter and consistency. I can tap strafe all I want, but you can’t shoot whilst tapstrafing. I’d swap the ability to tap strafe for inhuman tracking in a heartbeat.
Movement doesn’t really do that much against any good controller player, they’ll just destroy you before you can finish your tap strafe. Like I said, I play in high tier lobbies and have done so for years at this point, movement doesn’t do anything there, that’s just for pubstompers who want to style on unskilled players. - 3 years ago
@BennSaunaIf you’re talking about screen clutter as in smoke and gas then aim assist doesn’t work. If not, most of this “screen clutter” in the game is stuff that EA doesn’t want to fix.
At this point, playing on high tier lobbies doesn’t mean anything. I’m a hard stuck silver because I don’t care about BR but I’m still going against previous masters and predators from past seasons in mixtape, and BR. In mixtape, most of my matches have PC players that have half the kills on their team a match while everyone else on console has 5 kills each. - 3 years ago
@BennSauna
I've played on console for 20+ years. I know good aa when I see it. Lol. I don't have to be a high tiered player for that.
"Just because bad players can't use it properly doesn't mean it's not over powered and broken."
Lol then it can't possibly be over powered, because over powered things make anyone who uses it better-not just the pros or high skilled.
"I can tap strafe all I want but I can't shoot while strafing"
-that has absolutely nothing to do with how aa works and more of the mechanics of the game itself.
I can see how being able shoot would be more preferable in that regard though."One hour of me practicing with controller already gave me better aim than 20.000+ hours on mouse and keyboard."
While I don't intend to discredit your personal experience, one of the things I found to be true about using a controller is that if you turn your aa off and play without it for a good amount of time, when you turn it back on, your aim does indeed improve. (It's done it for me both times I turned mine off)
Your notable improvement could very much just be one of those cases because you really don't need weeks of training to know how to use a controller.
- 3 years ago
There is one simple solution and i dont know why this is not implemented.
Just separate m&k players from controllers, same as preds are separated from bronze.
Is it so hard not to mix these two types of players?
- 3 years ago@Qbikke
I very much agree with that. Just separate the lobbies and be done with it. The only lobby that should be mixed is when you are playing with friends on other platforms and it should be a lobby of mixed teams, not just shove them into a PC one.
If my aa acted anything like I keep hearing all these mnk people complaining about, I would see why they were so upset, but it doesn't, so it just leaves the impression that they're just complaining because they don't see any other possible reason why they lost.
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