Does respawn have an easy way to play test weapon changes?
This is both a question and suggestion. Maybe a limit community play test event?
Is that possible? And does respawn play test community suggestions? Why not try some of these.
P2020
deals 17 dam
mag caps 8 -9-11-13
[dam 136/153/187/221]
Reduced fire rate, removed hammer point hop up.
Re 45
10 dam, 15 mag cap
Gains disruptor rounds
with a shield cell for next 15 bullets.
no leeching effect.
Mozambique
Damage reduce from 45 to 39.
Projectile spread slightly increased
Mag cap increased from 3 to 4.
Peacekeeper
max damage potential of 110 damage reduced to 88 damage.
Reduced rate of firing when used with choke hop up.
Base weapon spread slightly reduced.
Replace the mastiff as a common weapon.
Alternator
slight reduction in verticle recoil
A hop up that allow for the firing of both barrels.
R99
Slight increase to verticle recoil
to lower long range effectiveness
Damage decreased by 9
Rate of fire increased to compensate for lower dps.
Base and extended mag sizes increased by two.
Slightly lower spawn rate to increase the use and likely hood of other weapons.
R-301
Very slight increase to reload speed.
Slightly lower spawn rate to increase the use amd likely hood of other weapons.
Spitfire
A fair rate of fire reduction
Slighty reduced horizontal recoil
Devotion
Gains pre season one recoil pattern.
mag cap 28.
replaces the Havoc as a normal weapon.
Havoc
Becomes a gold weapon.
gains season one fire delay.
mag cap 34.
Hemlock
Single fire mode has rate of fire
adjusted to match burst fire mode dps.
slight increase to verticle recoil
when in burst fire mode.
Golden knock down shield
Removed self revive.
Gains side protection panels.
Bullet fired at the shield are reflected back at the shooter.
Knock down shields
All knock down shields have a
Health increase of 100.
Can no longer be finished from the
front while shield in deployed.