6 years ago
EA Nerf Wingman pls
Wingman is always OP in these seasons. High damage, no damage falloff and suitable for all range combat. Wingman is just a PISTOL, so please at least add the damage falloff like other guns. And in...
@Xx__Miku831__xXFirst off, wtf do you mean it does not represent real situations in the game? It WAS a real situation in the game lmao. And listen to what you are saying. I am going to quote you :
"Of course Wingman cannot help them win that fight with several reasons:
- Already lost a member
- Opponents had the high-land advantage (which allowed them to choose when to fight)
- They used another OP weapon to fight (rip PK, I don't want to see you again Standard smile )
Wingman is not the best to fight in close range (R99 and the new mastiff exist in the game)" Here you are basically saying 3 things.
1 : Other weapons are just as OP and can contest the wingman.
2 : there is such a thing as playing to your guns strength.
3 : Proper positioning plays a bigger part then most realize.
However, that last group didn't win because they had OP weapons. They won because they made the right calls. They had the positional advantage, and played to their guns strengths. They kept fighting from above (high ground) and didn't move down until NRG squad was low, which is a tactical move. If you cause devastating damage, you push, you move in for the finish, you don't give your enemies the time to heal back up. And it also still doesn't take away from the biggest fact of all which is that the wingman that you find so overly OP was defeated. Wingman does not warrant wins, not even in such capable hands. And wingman is not something everyone can just pick up and dominate with, the factual 27.27% hit rate in spite of wingman being in such capable hands should attest to that. The wingman takes some skill to use. It has the slowest projectile out of all guns, it also has the steepest trajectory of all guns. What that means is that at a long range you not only need to lead your shots, but also shoot slightly above the target in order to hit anything that isn't standing dead still.
You said this to @Sir_Named : "You mentioned all difficulties of sniping with wingman, but unfortunately all of these can be improved by improving your skills. You can land more headshots in long range if you keep practicing."
Amazingly dumb statement. Why? because that does take a lot of skill which needs a lot of practice. So if a player practiced so hard he can pull this off then he deserves to get the damage numbers that he does because I believe that his efforts to get so godlike good with the wingman should be rewarded. I do not see a problem here either. And quite frankly, in that sense it isn't the gun that needs a nerf, it is the player that needs a nerf. According to your logic however, in a situation where there are competing gymnasts where 1 of them can do a quadruple backflip on a trampoline while everyone else can do double backflips at best, you feel that it would be the correct move to remove the trampoline or giving it less bounce or whatever for that 1 dude that can do the quad backflip. Well the guy trained to be the best so why should he have to suffer changes to his gear? That just makes no freaking sense, he deserves the win and the glory for having achieved what he has through hard practice.