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And it would most likely fix everything. Will it still be cheaters, Yes, but they would be far more at riskt, like the scripters in League of legends, or the scripters in wow, basically non-existent cuz of their security. EA can do this to. This deterrs cheaters.
It's not as easy as 1,2,3, But they had 1 2 3 4 Seasons to do this.
- 6 years ago
Im sorry but you are obviously not a programmer either if you think that killcams in a BR could work like Shadowplay with the tech of this day and age. NO kill cam can continuously record the last minute or so each and every player on each and every server. Thats just not how kill cam works, either in PuBG, Overwatch or COD. How it works is pretty much how the old Quake replay files did, i.e. it collect data so the game can reproduce the events locally.And here is where my knowledge of programming ends, because for some reason that I cant explain, pretty much NO kill cams in previous BRs have been able to reconstruct 100% accurate replays. In fact, the introduction of kill cams in PUBG actually made the hack-suspicions even worse since people didnt understand this limitation with kill cams. The crosshair recoil for instance, would look much smoother and controlled in the replay than in reallity (trust me, I compared a reply with a recording and so much was just a little off).
My point is; kill cams should only be used to get a general idea what happened in a fight; players position, general movement, weapons used etc, but when players start using kill cams as a 100% proof what happened, then we are in trouble.
- 6 years ago@Babbediboopi Thats because your streaming bits from your closest local servers compared to the person which the kill cam captured from, They dont have dedicated servers for kill cam mechanics. This is why in other games you experience an off/delay when watching. ALtho a dedicated server for this purpose would cost alot and alot of money, it's possible.
- 6 years ago
I might misunderstand you now, but what do you mean with "streaming bits from local servers" etc? My point was that the only way a kill cam can work in a BR is to collect data and then let the client of the viewer of the kill cam reconstructs the sequence locally based on that data. Its not possible from a technical standpoint to actually have a kill cam that records clips retroactively. So it should have nothing to do with streaming limitations etc, since its just a couple of mbs of data that reconstructs the sequence.
And the problem is that it seems to be impossible for any replay or kill cam technologies to reconstruct 100% copies of what really happened, especially when it comes to crosshair position since that would require like 100-150 data points on exact x,y,z position every second. Less than this and the reconstruction would need to interpolate the position for the missing ones and suddenly, the replay isnt accurate anymore. So all Im saying is that a kill cam would probably just increase false cheater accusations.
- 6 years ago@PRX_its3 Not to sound mean, but have you ever programmed a game before? I tried it a couple of times, helped with one or two little known games, and man is it flippin' hard!! Kudos to everyone who can do this (I know you guys do this for a living, but don't step on me now, I am on a roll) Now where was I...Oh yeah, Cheaters suck!! No, that's not where I was, Oh, right, I think the best way for them to deal with cheaters, is to not file lawsuits, just do like a, as Boopi (Love that) said 1 2 3 strike system. 1st strike is a week long ban. Strike 2 is a month long ban. and Strike 3 is a lifetime one, or maybe a year, or something like that. This will try to discourage cheaters from cheating. I have spoken
- 6 years ago@Cracjaw450 I don't really care about ones opinion. I care about the end game, also No offence taken, i am not here to discuss my area of expertise, i am well beyond programming games. Also, to comment on your way of thinking: 1 strike, 2 strikes, 3 strikes, would be an endless cycle of cheaters. Think about it, you strike one person, thats a past person, there will always be a new one, and a new one, and so on. The strikes don't deterr cheaters or newcoming cheaters enough to break a cycle like this. An instant permanent ban with exceptions for appeal, no second or third chances. Kill cam, (not gonna discuss this again, but it is possible.. it just is), and harsh rules. Would not only help this game, but set a rule of example for future games and thinking, and might in the future even eliminate cheaters, or minimize them to almost non existent.
- 6 years ago@PRX_its3 I don't know if there is a way to quell human nature. Humanity has always been trying to figure out the easiest way around something, even if that way is immoral.
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