Feedback: Apex needs a full Season 6 rewind
The game is currently dying. Over and over again, EA keeps listening to the absolute top streamers while neglecting basically everyone else. It’s honestly a perfect example of how to lose money through pure ignorance.
The game was perfect. It was unique, it had so much potential (I’ve been here since Season 2). Then, all of a sudden and without reason, EA decided it needed constant changes — new systems, new weapons, reworks, endless balance shifts. That’s not what people wanted, and definitely not what made Apex successful in the first place.
Look at CS — they improve visuals and performance, never the core gameplay — and they’re still going strong after decades. Apex, on the other hand, has become a prime example of how to ruin something special by overcomplicating it.
What this game truly needs isn’t more “innovation.” It needs a full rewind to Season 6 — maps, balance, legends, movement, battle pass — everything. Back to the basics. That version of Apex was fast, fun, smooth, and balanced.
Keep all the new legends if you must, but place them within the Season 6 framework. No new unnecessary mechanics, no major reworks, no random “OP for a season” ideas. Just bring it back to what it was when it actually worked.
That’s what Apex needs right now — not new maps, new guns, or flipped balance every patch. The player base isn’t asking for constant reinvention; they’re asking for restoration.
I genuinely can’t understand why the company insists on believing that massive changes are the solution, when it’s painfully clear that those very changes are what caused the player base to drop so badly.