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I think a slight damage reduction as well to 32, just so it tips under the 3 body shots to down a flesh enemy mark. It'll still down a white shield player in 5 though.
If they nerf the fire rate, it will be just like the Longbow. So no reason to have 2 longbows. I think nerf the damage to 32 or 30 (like it was) is better option. I also think getting rid of the double tap and putting like a "dead shot" (a perk that causes no bullet drop) would be a better perk. Then maybe I would use it for distance more.
But yeah there are times I get dropped (or I drop someone) so quickly with it. I thought it was perfectly fine before the damage buff, I was surprised it even got a buff.
- 6 years ago
@SolitaryMassacreNo? I didn't say 'drop the fire rate to match the longbow'. Right now here are the current rounds per minute each gun fires:
G7 Scout RPM: 273
Triple Take RPM: 75
Longbow RPM: 70
Charge Rifle RPM: 30
So yeah, we could literally halve the RPM of the G7 and it would STILL be twice as fast as the longbow.
*edit* Not to mention, G7 rounds drop a LOT less than the longbow, so you don't have to adjust your aim near as much from a distance.- 6 years ago@Draknost No,
no mutations- 6 years ago@hhnbbfggty66 : Who said anything about mutations?
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