Forum Discussion

hiddending's avatar
6 years ago

Gibraltar’s shield shouldn’t block more than 50 damage

As everyone already knows, Gibraltar is an OP tank legend. His “nerf” from 75-50 shield was not a nerf. If you hit his shield with a peacekeeper for 120 damage...it just breaks the shield. Essentially giving him an extra 120 health rather then the intended 50. Even more so if you hit it for 20 and again for 120 he just took 140 damage with his shield. Please make it so extra damage above the 50 is applied to his health to make it somewhat fair. Tired of hitting him for the over the intended health (including shield) to find out he’s not dead. 

also could make it that if his shield is up he takes  15% more damage when damaged on his body. 

This character is far to op. And you make it so low profile characters take full damage everywhere now??? Such a joke.

also lifelines buff is not a buff. She’s still heavily outweighed by Gibraltar. How can he revive quicker than her with a 360 shield.

Fix his shield damage please 

11 Replies

  • Monhulio's avatar
    Monhulio
    6 years ago
    @LordloshBang He's actually a reasonable pick at high tier. Gun shield gives frontal advantage in fights, dome shield is not only cover but fast res / heal inside, or even just deny enemy shots while retreating. Reduced damage in fights. Orbital destruction on a third party fight outdoors (or to chase enemies outa hiding).

    Everyone please remember that just because you have an opinion about a champion doesn't make it EVERYONE'S opinion. There are statistic numbers on usage. And "no one at top level even dare to pick him" is not what the numbers show at all. Anyone with access to youtube can see thats untrue....

    Now is the gunshield taking a full PK hit broken? Eh maybe. But if a bunch of pellets hit a shield at the same time should half spontaneously act as if they didn't hit the shield and smack gibby because the damage threshold went over? Not sure TBH.