As much as i agree a buff was necessary for the tanks in this game.
This is what i think of the 10% damage reduction:
- It lacks complete imagination.
- it took WAY to long to realize.
- they messed up so when you shoot them you can't see they have a shield anymore.
Sorry after 6 weeks of waiting i expected a lot more then just take 10% less damage and a bug that comes with it.
Personally at the very least i would have preferred 10% more Hp and shield on them.
Then at least they have to heal the ''reduced'' damage they took.
But just increasing the health pool ( That includes reduced damage taken. ) isn't going to make these legends any more viable or fun to play.
Caustic for example:
They just upped the damage of the gas.
They made him take less damage from everything.
sorry..
Complete lack of imagination and good game design.
-Since they push this game in a direction of squads and team play they should have made caustic a better team player.
Just make sure teammates don't get slowed down in friendly gas would have made caustic a lot better and annoying legend and push this game more towards good team play.
and abuse digital treats and bloodhound game play.
-Make caustic and teammates heal slowly in his gas or something.
Fun abilities that make the hero worth picking even with a bigger hit-box.
Dare to think out of the box.