@DaleFox2012
I applaud the effort to change the old ranking system because that was totally broken too, like the probability that two players, randomly picked from bronze4 to gold1 was of equal skill level was very high. But let be honest; they seem to have based their ranked design on a "perfect case scenario" but totally failed to take into consideration how the majority of players ACTUALLY play this game. The new ranked system would work much better if:
a) all players play with the main motivation to get as high placement as possible, just like ALGS
b) all players played in 3-man premades with an agreement on how to play the game
Then, the high reward for placement and low reward for kills would work because kills would be a mean to reach high placement and just ratting without fighting woudlnt work because too many squads would be alive far into the match. But we all know that this doesnt work. Half the lobby jump hot and eliminate each other which allow the other half of the lobby to just stay passive far away from the fighting, without having to fight for position or map rotations.
But I do think the lag, mini-freezes and stutters have become slightly better.