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Dedprice's avatar
Dedprice
Seasoned Rookie
4 years ago

Hitboxes

So ill start by saying i was on a win streak, and losing isnt really the problem. the problem i found was hit box comparison. I was at skyhook, and a wraith ran into the building i was looting, she just exited her ult and tactical while fleeing my team.
i pulled a prowler smg out. as we all know, a pretty small gun with alot of power.

she slid towards me. 

She became invisible... She literally was able move and stay visually hidden behind my prowler (just below the sights, to the left)
im reinstating, wraith is so tiny, she can actually hid behind YOUR gun.

anyway, idc about wraith because i doubt even ACEU can purposely do that.

The real problem is hitboxes of characters like wraith and path, compared to literally everyone else. Its fair that these characters are taking extra damage, but thats IF you hit them with their mobility based abilities, small hit boxes, and tons of things that boost their speed, in a high mobility game. if you are NOT these characters, your hitbox is actually larger than your scale, and ive only seen Wraith, Octane, and Pathfinder (the three most mobile legends) have skin tight hit boxes (literally skin tight) while someone like revenant who SHOULD be hard to hit, has hitboxes on parts of him that dont exist, and no boosted mobility.

I think apex should look at alot of the legends and either increase the size of some, or tighten the size of others. alot of legends play at a huge disadvantage right now, such as Revenant, with a hitbox, literally comparable to gibraltar yet still taking 5% extra damage. (in comparison to gibby, not due to low profile)

2 Replies

  • Wraith hitbox has always been a problem, and probably always will be.  It's not as bad since season 9, but still... not very good.  She's still highest pick next only after Octane now.  It's a bit of a wash as she lost low profile.

    The devs don't really seem to care about fixing it (Wraith's hitbox).

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