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KaosClear's avatar
5 years ago

holiday

Hey Respawn! 

Loving the game, glad it's still going strong. I was playing the new Holiday Express game mode tonight and was enjoying it for the most part, but there are a couple of issues that either made the play less enjoyable or made me straight up quit playing the mode for the rest of the night. The first and probably the most noticeable for anyone queuing up either solo or with one teammate, is the folks that quit out immediately upon dying early in a round. Far too many times if our teammate died quickly they'd leave the game instead of waiting for the respawn at the end of the round.  It's not impossible to win with just two, we did it several times, it just puts added stress into a game I'm playing for fun. I understand that this isn't ranked, but considering how much of a handicap it can be for the rest of that match, I would ask that you look at putting a penalty in  for quitting a match early, nothing huge and from the whole game but a two to three minute penalty where you couldn't match make into the holiday mode. Just enough to incentivize folks not to quit out of the first round.

The second issue and the one that really caused problems was the respawning on the train if your team won and there were other teams still on the train from the prior. The opponents on the train have the ability to kill you before the respawn animation has ended and you take control of your character again. Your dead before you respawn. This happened once or twice during our our games tonight, which couple that with "THOSE PEOPLE" that die and quit within the first 15 seconds of the match, was annoying, but not a complete deal breaker. Until we ran into a team that was exploiting this. They would allow another team to capture the objective then hide on the train until the respawn, and then kill the members of the team that won the round before they could do anything. The team that was doing this wasn't at much threat, as I saw them respawn at their ship after being killed by one of my teammates. This really pissed me off, because it felt like either A) * poor QA testing that this wasn't noticed by your team or B) you knew about this, and didn't do anything about it. If it's A, I'm disappointed, you guys have set a high standard with the game, and have dropped the ball. If it's B, disappointed doesn't cover it, because at that point you released a game mode that has a mechanic in it that can be exploited in such a way that it literally punishes a team for playing the objective. This Holiday event is suppose to go for four weeks. this needs to be fixed. 

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