@Balladalidila Yeah, it's a bit weird.
Although there's a cheat I remember hearing about that lets the cheater see who's spectating them and how many, (like player's actual names and what squad they were from), which is why I think there is also a cheat that forces players spectations onto another squad when they get killed by the cheater, and in most recent events this had started to happen when I switch my view to the cheater's POV. I would go from seeing their teammate, to seeing a completely different squad. This doesn't seem like a bug as it doesn't happen often and when it does, the enemy team has one or two players with god-like aim and are shredding the whole lobby. But who knows, I guess.
A few examples I have, are that I had games where I've gotten killed by say, a Lifeline, while my friend got killed by a Pathfinder or whoever. They're still watching the squad, while I'm somehow watching a team on the other side of the map. While within the last two weeks, I've had instances where I was viewing the stats of the players on the team that killed mine, (with a legit looking player being my killer), and the second I viewed the teammate that seemed to be cheating, it snapped my spectation onto another squad completely, while this team went on to win the game. I'll honestly be surprised if this is a bug.
Furthermore, with the statement about how players are shooting from places they aren't at, just imagine the reverse of the guy getting shot at in your last video. The bullets were being fired about the same distance away from the guy getting shot at, but they were also flying past me like in the video. I guess Apex is just being Apex.
So, I think a lot of this just boils down to lag compensation, bugs, and the likes. Although Respawn hasn't seemed to acknowledge the force spectation being a "bug" yet, and I don't understand what would cause the crosshair to lose its mind in the first place, other than mix inputs from the player and a cheat software or overlay.