@RaginSam wrote:
Improve the game design so that people become less interested in smurfing. Stop thinking of ways to patrol it. Come up with solutions that would persuade people to not do it.
The game gets boring when you solo que at Diamond and keep getting potatoes for teammates. Either they don't do damage, don't communicate, or just push everything and die quickly after the first fight. It's the same story throughout all of ranked, but my patience wears out by that time. I play because its currently the best shooter. I love Battlefield, and loved Destiny 2, but those games are stagnant and are clueless with direction (that's whole other topic). It's an escapism from boredom and every day life. Ranked plays much different the pubs, and you are working towards a goal. It's far more rewarding to play ranked.
With the new improvements to Season 13 maybe those changes will help. I really do think it's too easy to climb and some people get carried far beyond their skill level. The game is designed to reward people that get some kills with good placement. You should have both skills to progress. Be able to win some fights, but also learn how to get decent placement. Play the circle and defend your position. Aiming is one skill, game sense is another. You should have both to progress.
In my opinion, the climb should be more linear and lower ranks should have similar point distribution as the higher tiers.
Well, I can understand what you mean but honestly don't think it will make that big of a difference (s13 ranked overhaul).
I hit diamond every split of every season, never really tried to go further to masters honestly. Mostly do it solo too. I like the game and honestly it's enough challenge already with * teammates most of the time.
It just gets ruined too by those smurfs.
I like to get challenged and to play against good players, but those top preds who get in our servers via a smurf account is just 0 respect for the game and players itself