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MayProtein's avatar
MayProtein
Seasoned Adventurer
1 year ago

If you turn off the Aim Punch, turn off the Hit Stop too.

I seriously have no idea why they turned off the Aim Punch (the ADS viewpoint shakes when damage is done to your health) but not the Hit Stop (which slows down your movement speed when you are attacked).
Or rather, the hitstop should be removed rather than the Aim Punch.

It's easy to see that the hit stop is even more unnecessary and intrusive than the Aim Punch, so why not turn off this unnecessary and intrusive feature?

If you turned off the Aim Punch, you should turn off the hit stop and other garbage specs right now.

10 Replies

  • Midnight9746's avatar
    Midnight9746
    Hero+
    1 year ago
    @MasterCaustic1 They mean that Respawn removed the camera shake when you're being shot at, rather than the slow movement speed when being shot at.

    @MayProtein For me personally, I like not having the screen shake and I would like to see the slow movement speed to be removed as well. It makes no real sense anyways and there's times where you can't fall back as quickly due to the slowness. I don't know of any other game that has slower movement while being shot at.
  • I hate hit slow but I think the reason why its in the game because it would be too easy to just run away from superior fighters. I kinda get the idea that the "attackers" or rather "the players who take the initiatives" should have the advantage and if there werent any hit slow, it would be almost impossible to hunt down a fleeing enemy since ADSing and firing makes you go slower whereas running doesnt.

  • MayProtein's avatar
    MayProtein
    Seasoned Adventurer
    1 year ago
    @Balladalidila
    In this game, hit throws are unnecessary.
    Even without hit throws, a well-practiced and skillful player can hunt down fleeing enemies, and this will add more depth to the game.

    Moreover, without hit throws, the game would be even more boring if the player could do nothing but take a one-sided beating, even in situations where he might be able to regroup and fight back against a surprise attack or an unexpected attack from an unexpected direction.

    Hit-throw is reduced to a feature that allows superior fighters to more easily and comfortably defeat their opponents one-sidedly.

    This “better fighter can beat the enemy unilaterally” feature should be removed, as should the “Aim Punch” feature that shakes your vision when you take damage to your health, in order to give more depth to the game by making it possible for better fighters to fight back.
  • Balladalidila's avatar
    Balladalidila
    Seasoned Ace
    1 year ago

    @MayProtein 

    Yes like I said; I dont like it either. I was just unbiased and could see the reason why they have it in the game. Haha sometimes I suspect that one reason they have it is because they cant fix the small "prediction error lag" that occurs often when you get hit. I record every game and it happens quite often... If they removed the hit slow, people would still feel like they were slowed if this occured so now they can hide their games faults with this feature =)

  • Midnight9746's avatar
    Midnight9746
    Hero+
    1 year ago
    @Zulkiers What about Valorant?

    If you mean to play that game instead, I had before and I didn't find it fun.

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