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I struggled to track the guy you were shooting because of the blur effect and plant/tree you were behind, but I'm just not sure if this is a condition of this gun being an energy weapon LMG with big recoil and heat effects coming from the barrel - or a wider graphical issue.
I'd be interested to see this again with a different weapon if you get into that situation again.
I also echo the comment about hip-fire, recently switched to using it at barrel stuffing range and it's saved me a few times.
Lower / tweak your graphic settings.
That blur is weird to be honest looks like poorly processed Volumetric lighting, and you can disable a lot of hut elements to improve enemy visiblity from game menu.
Like numbers for example, they're not really needed are they?
- 7 years ago
@Villent_58 wrote:Lower / tweak your graphic settings.
That blur is weird to be honest looks like poorly processed Volumetric lighting, and you can disable a lot of hut elements to improve enemy visiblity from game menu.
Like numbers for example, they're not really needed are they?All my settings are at minium/off. There is nothing else to tweak.
PS: I like to have the numbers. They help to keep track of damage dealt and know the type of shield the enemy is wearing.
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