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@Dokuganryu699That is ridiculous. Might as well get rid of the guns then right? No point in them if we can just grenade spam right? That's all I hear from this post.
Grenades SHOULD NOT be a primary way to fight. ESPECIALLY with how much damage they do. Arc stars do 70+ depending on how close you are AND they slow you down. The blast radius is at least 10m (yes the damage is low, but the slow down is sill the same) I don't even see ppl use frag grenades unless its all they find in the first few minutes of the round.
Either reduce how many you can carry, which I think is the right thing to do, or cut the radius in half, or drastically reduce the damage of arc stars. The slow down on top of all the damage (basically wipes your shield out) is just stupid. I get your whole argument "thats how the game is" but that is exactly why it needs to change, that is not fun. Who wants to play a game where you can just spam grenades and shoot maybe 15 bullets? It is not easy to escape the blast radius either because it brings you out of cover. And since there is no limit on grenades, you can easily surround the entire area with 5 arc stars guaranteeing you'll drop them.
All my arguments about this game are in the direction of bringing more fun to it. It is not fun when you go around dropping people with guns and doing well only to get eliminated by grenades. It isn't like we can just respawn and get back in the fight.
EDIT: The heals nerf was to combat grenade spam and my thinking is ppl would limit grenades in turn for heals. Which didn't work.
- 5 years ago
@Sir_Named yes you're absolutely correct, grenade now takes up 1 slot each and with ammo and heals nerfed there aren't enough space to carry grenades anymore.Also carrying them doesn't mean they'd do 100% damage on enemy, 90% of time my nades do barely 20-30 damage.
@SolitaryMassacre I started the thread mainly to point out the issues of ammo and heals nerfing which is a crap move and I am genuinely pissed because 160 bullets in 2 slots was perfect for me to use r99/flatline or 301/flatline combo but now 120 is not enough and 180 takes up too much space with a lvl 1 backpack. Same with heals you could heal 3 times to purple sheild with 2 slots but now it's just 2 which really sucks when you get third partied and are out of heals. I'm cool with the 1:1 grenade slot nerf though.
Also, saying this respectfully that if people do not like grenades they should really migrate to games which are purely based on guns, grenades were always a part of the game and it's always legit to carry a purple bag full of nades with no ammo or heals, it depends on the player itself. You don't do it, I don't do it doesn't really matter. But it's legit and we the people who carry no nades or 1 nade have no right to speak foul on them because we got rekt by some nades in a few match. I lose too man due to people throwing nades but I take it as a part of the game and move on to the next one instead of crying like babies that I got "grEnADe sPaMMeD"- 5 years ago@Sir_Named
So you are right with the situation, which is exactly my argument about it. Situations where people grenade spam are when the opponent is tucked nicely in cover, which is playing smart. So now they plant four grenades around you and boom you are dead. You can't even run away. If you limit to 2, then you can drop two grenades next to them (or more if you coordinate with your squad) but that is it
@Dokuganryu699
I know why you posted the thread, and I am saying the only thing they needed to change was adding a grenade pouch and limiting grenades to 2, and leave everything else alone. But the reason they nerfed the other things was to try and force you to choose, ammo, grenades, or heals? I always go heals and ammo.
Also, there is a difference of "loosing to grenades" vs "getting grenade spammed"
I'll explain it: "Loosing to grenades" - You do a lot of damage with your gun, but didn't drop them. They ran behind cover and now you can't shoot them but leaving your cover will get you killed. You lob one or two grenades into their cover and kill/drop them. Perfect.
"Grenade spammed" - You just finished a squad/set up your defense, you are hunkered down ready to take on the last few squads. Suddenly, out of nowhere (because you can chuck grenades for miles) you have 7 grenades land around you, now what? What in god's name are you gonna do? How, with how powerful and how wide the blast radius is, can you get away? If they tossed arc stars, yeah it may do 5 damage, but you are STILL slowed down a lot, now you are a sitting duck. Its just too easy and I accept they are part of the game too, but they make it too easy. My argument isn't about finding a new game, but about making this already good game even better by allowing more fun. Nobody likes getting dropped because someone threw something. Aiming takes skill, lobbing a grenade doesn't. It just doesn't make sense to have so many grenades on you.- 5 years ago@SolitaryMassacre Well, depends on what situation you consider smart. Sure, it is smart as a solo caustic to camp a house, but I would think it is a viable play to throw a ton of grenades in order to flush him out.
Most smart places to hide or camp still allow you to escape easily. (And by smart, I don’t mean that you are trying to find the darkest corner in order to hide. I mean a good sniping position, or a camping position, or the high ground in zone.)
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