Pericles_Corde, exactly. But let me add that a lot of people are saying its perfectly fine, because they are playing pre-made, which made the game even more unbalance, when you are solo queue like me and many, many more.
Every third or forth game i`m starting a game -1 player. So how you expect me to win a fights against Lifeline, when i got to run, heal and come back for more, but then i realize all 3 are up, and they can even be able to punish me, while they are still reviving him.
99 out of 100 games i play, its all on me, my teammates are just straight up bad and if i did not do the damage, we are done.
In a lot of situation you are trading, and if you get a knock, you are healing close so you can hear if they will go for revive in order to cancel the push and go.
And after the change if i down someone, the pressure its actually on me. I got to either push on low hp(most probably, because in order to down in most of the fight you are going to get hit), or go heal. If i push straight up, he pretty much can go in and out of the shield and do damage, while can be in a perfect cover. And even if i turn my attention to down the revived player, this is still a HUGE thing, because i turn my attention and i`m a free target, and most probably i`m getting downed.
Also in a most situation where you are playing against pre-made and they know what they are doing, his team mate will put pressure on you, so he can just slide jump into cover, and there is pretty much everywhere on the map where cover is just a few meter away, and the enemy doesn`t sight on you.
At the beginning i thought the problem was in me, but its not me. Shiv is solo queue, and 90% of the time he is playing solo, because his teammate doesn`t even know what game they are playing.
He had lie 4-5 situation where he is 1vs3 and he lost them. He is doing exactly what i`m doing. Fighting and knock a player(but you are against 2 or 3 and will get big damage so you need to pop a battery at least), move fast thanks to Bangalore passive pop a heal and come for more, just to see the guy that was knocked is up. He downed him like 2-3 times again and repeat the same stuff, just to realize he run out of ammo/heals. This also stretch the fight by a lot and there is 99% chance to get third party and you either have to leave with nothing(even worst wasting a lot of ammo/heals) and in this game you got to constantly loot. Kill, loot, move, repeat. Or there is another approach just camp your way .....
Its a complete joke.
Auto-revive and messing with revive system is just plain bad. They need to remove Gibralter fast revive, and remove any fast revive, auto-revive and all stuffs that are messing with the players kill.
Knockdown shields is exactly for that. If you are trading and winning the fight, but your teammate get down in the fight, to have a shield for few seconds in order for his teammate to do the kills, and to not need to respawn him completely.
Anything further its just bad.
In Warzone there is not even knockdown shield, and your moving slower when you are down, you got no knockdown shield to prevent straight up killing, and the TTK in this game is way lower than Apex.
I`m sorry but i`m tired of having 500, 1000 or 1500 damage with no or just 1 kill.
Remove the auto-revive and give Lifeline the fast heal back or rework her passive, and improve her tactical + ultimate.