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His Cooldown with Grapple is 15 seconds but 12 seconds with Golden Helmet. His ultimate is the second fastest ult charge in the game as he gets it in 2 minutes (120 seconds). With Gold Helmet, his ult charge becomes the tied with the first fastest ult charge in the game. Matching Octane's Jumpad without a helmet. Octane gets his ult in 90 seconds.
If they ever nerfed him, they would have made his Grapple 25 seconds and increased his ult charge to match other legends which would be 3 minutes (180 seconds).
However, I feel like they would need to remove Low Profile from him if they did that. I'm no Pathfinder fan and don't main or use him. Personally, I hate him because he escapes too much despite having Low Profile. I'm a Wattson main and get fired more because I cannot escape and there's only so much strafing I can do before I take too much damage from Low Profile's passive.
Still, Season 5 is almost here. Just 3-4 more days and the new Patch Notes will be live.
You never know, Pathfinder could be changing along with other Legend Changes. Personally, I don't think Pathfinder will be meta anymore. Crypto might be finally replacing the metal boy.
- 6 years ago@Leo_the_Lion25 Na bro no chance on pathfinder not being meta. his hitbox is nonexistent and you can dodge/duck/strafe any bullets with ease. His grapple needs to be nerfed to 36 seconds just like wraith, I agree that his ultimate should be nerfed a lot more. His low profile should stay because his hitbox is still nonexistent.
Crypto will never replace pathfinder just because of all the advantages you have, but octane will replace wraith because he is so much better to use with all the nerfs shes had.
I doubt anything will be done to pathfinder through into season 5, if anything we'll see another wraith nerf, mirage buff, a few other characters will get a buff, gibby wont be touched (even though he needs a nerf), and other characters will be nerfed. Have you had a look at the new gameplay trailer? Parts of Kings Canyon look really nice!- 6 years ago@MoNosDirtyGaming do you main Path? because i do and i can tell you he’s got a pretty damn steep learning curve
sure if you run into a player who took their time and mastered the grapple he can be very annoying to trace and nearly impossible to chase/escape from, but that’s the player skill, not Path being op and you could argue that the same player would perform the same with any other character should he/she invest the same amount of time mastering it
sincerely,
Pathfinder main- 6 years ago
I main Pathfinder and I think he top 3 tier among the existing legends in pretty much all categories, hitbox, defensive, offensive, utility etc etc. And I think we rather should nerf the strong champs than buff the weaker since I think this game should primary be about shooting and the basic movement where abilities just adds the "spice" to it all.
So here are two nerfs that I think would balance Pathfinder without taking away too much of the essence of the legend:
1) If you use your Q without hitting a surface, then put it on 5(?) secs CD.
This would increase the skill cap by forcing the player to learn the reach and have a precise aim and also punish "bad" usage of it which is the case with most other legend abilities. A badly timed or fat-fingered Wrath Q means full CD so why not the same with Path?
2) Simply increase the ultimate cooldown.
In all honesty, the CD is a little to low in relation to how big of an impact it can have on the game. So many games when the Zipline literally was the only reason your team out-ran the circle or got the winning position in the end game etc. At least 150 secs imao.
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