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elevationFPS's avatar
5 years ago

Lifeline re-rework from a lifeline main

I have two primary fixes to lifeline in her updated kit as the update to her has made her both boring to play and overpowered with revives.

First things first. Respawn, You've removed the best thing lifeline has in her kit which is the fast heals. This update FEELS HORRIBLE and the reviving doesn't in any way feel justifiable as a replacement. The fast heals is literally what I base my aggressive playstyle around and purpose of playing lifeline - Deal damage, fast heal and repeat. This is pretty much literally the only thing useful to a lifeline in combat because the drone/care package are not useful at all. You've taken away my style and turned lifeline into a reviving loot bot that takes extra damage. 

The drone is mostly useless in combat because it heals really slow and loud. When I am playing with and against good players it's almost entirely useless. My teammates aren't going to wait for me to heal off of my drone before sprinting to the next fight. It's med up and go. 

The care package is also useless for the same reasons listed above.. Maybe at the end of round 1 it is drop-able but it takes so long that once again if I'm playing with good players literally no one is going to wait for the package. In a ranked game it is suicide beyond round 1 because the whole game W keys in that direction. 

Secondly, the new revive shield is overpowered. It needs to have a limit health pool that a coordinated squad can focus it down to kill what's behind it. I would say that 600 HP is a reasonable amount for the shield to have, if 3 teammates all focus it they should break in 1 clip, reload and be able to shoot the reviving teammate.

PLEASE fix the game!

About me: $200+ spent, 2000 hours, 833 ADR, 11K RP pred peak, 15k kills on lifeline

12 Replies

  • And i don`t know if this is intended or not, but you can`t interrupt the auto-revive. You have to do 100 damage to the player that is being auto-revived, which is even more OP/Broken.

    I said it again, 2 things you should not mess up with - death and revive. By doing this you are taking the kills out of the players hand, and this is 1000000000000% wrong.

    At the end of the day we are playing for kills and for the win.


    This rework is stupid, lazy and totally unfair/unbalance. You take the rightful advantage of the team that get to this advantages by downing enemy player.

    And this is totally game breaking and totally change the way your playing this game, and i can`t agree with that. If its a new game(aka first 6 months of the game) and you are doing constantly changing of the game and styles and so on, okay i may agree, but making everyone change their playstyle with every patch is wrong. 


    The only thing Lifeline wasn`t needed was to rework her passive. It was perfectly fine.They totally mess up with this new patch, totally.

  • heme725's avatar
    heme725
    5 years ago

    @SadLifeline6991 I'm not against support characters having 1v1 ability but Lifeline was 90% Combat and 10% Medic in my eyes. Her Ult was weak and healing drone is slower than a med kit. Her revive was nice but the strongest part of her kit was suited towards fighting.

    As for her new revive its still useful when it fails.

    - You can effectively use your reviving team mate as bait for any rushing enemy and get a free knock.

    - Use the shield from the revive as cover while firing back.

    If they fail to prevent the revive then you've doubled your fighting force with minimal risk. There should be no downsides to attempting a revive as long as your team mate doesn't stupidly die in the middle of an open plain or isolated against a full team.

    As for the Gibraltar/Wraith situation well.. kinda. Ideally Gibraltar drops dome for protection and ult as a deterrent while Wraith portals out. Enemies can still breach the dome before the bombardment if it isn't timed properly so its still better to defend as Gibby instead of revive. The golden backpack changes the story though.

    @LordloshBang Except for your first point you're probably right about everything you say here. You shouldn't change the play styles of legends so freely and reworking Lifeline's passive wasn't necessary.

    Lifeline also didn't need a rework at all just a buff to her Ult and maybe tactical. Unfortunately (fortunately to me) many people complained about Gibraltar stealing her abilities which pressured the devs to make Lifeline more unique. If you have a complaint about the Lifeline changes then blame the community because it was inevitable.

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