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I would not go any bigger than this for 20 squads. getting 3rd partied is the game it's not supposed to be fair.
- Most of the time I can pull it off and it won't be a big deal. But it's more than that. When my squad wipes out 4 squads, then we try to heal and reset, and two more come because they hear the fighting. We aren't talking late game small circle, we talking beginning to mid game team after team coming. That should say something about how small the map really is. That or add more loot areas with better loot so not everyone lands at the same 3 places every game.
Pick better locations I think 60 for this map size is right, if they make the map bigger they need more people, 60 is already lower then average
If your gunfight has lasted longer than 1 minute (which downing 4 squads would) you grab crates super fast and get the * out of there THEN heal
i dont wanna big map , i only want a MUCH detailed map , like more cities and buildings with many floor levels , close counters areas.
@itsNologyTTV wrote:
We aren't talking late game small circle, we talking beginning to mid game team after team coming. That should say something about how small the map really is.The map isn’t necessarily too small so much as there’s a lot of very large dividing barriers on it between loot areas.
PUBG, Fortnite and Blackout all effectively separate their areas by decent sized swathes of open ground meaning if you want to 3rd party someone in a loot area, they actually kind of have the advantage because they will already have cover in their immediate vacinity. What do you have instead in Apex as area dividers? Cliff faces. Bloody great 100 foot deep cliff faces with caves and passages providing coveralmost the entire way into the fight. Add to that how insane the sound whoring is in this game Android me, that’s why you’re constantly getting shot in the back...
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