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PsyhiX69
2 months agoSeasoned Ace
The only response I have:
Why is the system designed this way?
It's designed for them (people that are addicted to playing, one way or another), not for us casuals. From what I understand the system is to maximize playing time. If they have 100k kills You bet they are playing more than we are. So in the company heads' they think - yeah they put so much effort so they WILL buy something, and if they win... the probability of buy increases. Unfortunately I don' have any numbers to back this up - but since the MM does not change much over the years I think it's working for the EA.
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