Forum Discussion

Pena124's avatar
2 years ago

Mixtape map desings

So The Last mixtape Maps has major fault. Example wattson pylon, Zeus station and now thunderdome. Dumbest thing IS to but The high ground middle of The map and but few ziplines to IT. Every round IS The same everyone running straight to The high ground and then noobs just start to camp on there. Just remove The skull from The thunderdome and map IS great. 

1 Reply

  • I personally like the skull, it has quite a nice place and the map does allow for a lot of sniping (Which I am quite a fan of)

    From what I'm seeing, players forget that there are many ways to get into the skull, so they think they can only use the ziplines and it becomes quite hard to control.

    I think the part of the map that's behind the skull needs a bit of a rework, as it feels a bit stale in such a way that players won't ever really go there unless they spawn there.

    Of course the focus mostly lies with the skull, but it feels like players don't really use the back/side routes of the skull due to this.

    Once players are camping up there, it's usually not that much of an issue in my experience, as a Fuse does quite a good job at clearing them out.

    The camping could be considered problematic in TDM, not so much in Control, though overall I don't think camping is really much of an issue in Thunderdome.

    Assuming just TDM, there are plenty of other places where players fight, if they are just camping up there then it can be countered with a few snipers from both sides.

    If there aren't any players that interact with the campers... well, then there would be no need for them to stay and the game goes much slower.

    The map definitely needs some changes, but I wouldn't go so far as to removing the skull.

Featured Places

Node avatar for Apex Legends Feedback

Apex Legends Feedback

Give feedback about the Legends, maps, weapons, loot and more in the Apex Legends community forums.Latest Activity: 3 hours ago
34,444 Posts