Mobility legends what's wrong.
Some of the most played legends are the mobile legends, the ones who have some sort of ability that increases speed or can change position.
Here's the list:
Pathfinder
Loba
Bloodhound
Octane
Wraith
Bangalore
Revenant
Well what's wrong?
Pathfinder: most mobile legend in the game has literally 3 abilities, Survey scan, grapple, and zipline. Hands down Has the best mobility in the game, but can't even use it more than twice in a minute. Most fights last that long and you have maybe two grapples to work with.
Playstyle change: pathfinder was a push and pull playstyle that punished unexpecting players, and retreat if it was hairy. Now its "i have to save my grapple for a disengage or im waiting for my grapple to disengage." Paths abilities are strong but are weak if you are waiting half the battle to use them.
Fix: grapple cooldown 25 sec, from 35 sec.
Loba: newest legend that needs work and QOL. Loba is easily noticeable when teleporting, but players use the mark to aim said teleport. Your own Animations are your biggest enemy and using abilities mid fight is an easy way to die.
Playstyle: abuse high ground and find loot for team
Fix: loba can cancel teleport, point B of teleport has a faster animation.
Bloodhound: well rounded legend in combat and scouting, can track teams, hard to catch up if a distance away. Direction of enemy can be lost easily. Bloodhounds ultimate is good for combat or gaining ground. But a waste when gaining ground
Playstyle: run with team and look ahead for enemys, use scan as seconds of wall hacks.
Fix: clues show the direction of the next clue. Bloodhound runs faster without a weapon, stacks with beast of the hunt.
Octane: his latest buffs have made him a lot better, it the beginning of his buff he could heal and use stim to run. Which was broken but i rarely used it, as using small meds without gold body was pointless, you take what you put in in hp. Good for batterys, kits, and Phoenix.
Playstyle: run, jump shoot, go fast to mess with enemy aim
Fix: stim and heal, sprint at normal speed doing so.
Wraith: i don't play any wraith, i can't give feedback without bias. I will say after there buff/nerf, they have a are time escaping.
Playstyle change: scout, use phase to get close and personal without damage. Use portal to back up.
Fix:IDK
Bangalore: another legend with good abilities with little synergy. Not op or up.
Playstyle: smoke enemy view in crisis, use artillery to reposition. Reposition.
Fix: Bangalore can activate double time with her own smoke.
Revenant: his abilities give him a lot of finesse if you use them to you're advantage. His noise is very low. Silence makes the job easier.
Playstyle: fight on your terms, you have the power to make the fight. Guerilla warfare.
Fix: without a wepon revenant can sprint while crouched. Slide takes priority.
My purpose was to make the Mobile legends more viable and suited for why people play them. Sorry to the wraith players i do not keep much track of her status.
Please if you like to add anything say so. I know playstyles are different person to person. I was pointing out what they are or where good at.