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Chiming back in with other things I forgot to add:
- basicA/D A/D spamming - the animations are anything but indicative of direction of travel, they need work. Like, try filming yourselves moving from side to side. Additionally, moving in a direction should also get a tiny 'momentum cooldown' to it so you can't just suddenly reverse without any drawbacks.
- Animations while downed are INSANELY whacky and not at all intuitive or easy to follow. (Why are their arms and legs floundering around so much???) And again, this combined with the hitbox disparity means the difficulty to hit a moving & downed wraith is unimaginably high. You would think trying to hit a target laying on the ground wouldn't be difficult, right? Yeah, think again in this game, so long as they press A/D, A/D. I've even pulled it off a time or two, I once was able to make an enemy unload two full magazines trying to hit me while downed and they couldn't. That's a sign something's wrong, and not just with their aim.
I'm kinda hoping they add a jump spam penalty. I believe one of the call of dutys did it back in the day, the more you jump the slower you get.
I'm fine with the slide jump because you can only do it like every 3 seconds or something like that. Run for 3 seconds slide jump run for 3 seconds slide jump.
- 7 years agoJump spam penalty...maybe? I feel like just having some kind of movement *inertia* in the equation, along with much more natural-feeling animations, would go a longer way though.
The slide jump every 3 seconds is just goofy, innit? In what possible universe could a person move faster than *sprinting* by sliding on their butt, regardless of the material they're on? I'd rather see the grapple hooks from Titanfall be passed out to all Legends (Pathfinder could get some other ability, I dunno) than have this butt-slide jankiness.
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