Forum Discussion

KissYourHomieUw's avatar
6 years ago

Nerf the Charge Rifle - PLEASE I BEG YOU

This thing is unholy brokenly overpowered. As much as i like using it, I also cannot stress out how much this thing destroy the fun for me when i'm getting shot by this and also to the other player

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Let's talk about the most riddiculous thing about this gun first: No bullet drop. Charge Rifle is a hitscan noob-friendly meaning this single aspect of this gun is already out-perform literally all other sniper rifle in the game. You can hit people from 3000 km away without the need to adjust your aim and still deal over 90 damage to body shot if your tracking skill is good. If some team own 2 of these gun and have a high ground, inside the ring and god forbid they have a drone, there is no hope. Just...no hope at all!. 

The other thing is so broken (but not OP imo) is the hipfire. The "Lazer" prefire is very close to your center aim and the final shot will ALWAYS land directly in a straight line meaning this thing can be just effective as a shotgun which completely out-perfom the triple taker which supposed to be a sniper rifle-shotgun hybrid. To make matter worse, this gun can even counter smoke! That's right! You think you can hide inside your smoke? The lazer of this gun can easily track you by swaying the aim and that was the final nail in the coffin for me to write this feed back.

Please, for the love of us and this game, Nerf this gun already. By no mean i am pro or a game designer but ATLEAST remove the prefire lazer damage or increase the delay between each shot. Right now there is no fun at all when you keep getting third partied by some team own this gun shooting each other in 300m away like a casual walk in the park in almost every match

24 Replies

  • iBlockHead's avatar
    iBlockHead
    6 years ago
    @IAmTheMeddler The nerf was expected since day one. It isn't opinion that the gun is OP. It's fact. Otherwise why nerf it?

    If indeed it was balanced as you believe than it would stay the same. Guns are tweaked based on their ability to kill. As far as anyone can see, the Charge Rifle made it way to easy to kill whoever you were aiming at without any difficulties or drawbacks.

    This is why the Alternator (S2) was nerfed. Alt. + Hop-up was fun to use but was OP and everyone saw that.
  • @iBlockHead So you agree with every single thing that has been nerfed at some point in this game? (i.e. Shotgun ammo stacks, Wattson, etc)
    If so, I respect your consistency with always agreeing with what the developers do.

    In the end, I'll welcome any changes they put into the game. Just hope they don't make this gun obsolete by nerfing it into the ground.
  • SethCurry's avatar
    SethCurry
    6 years ago
    @KissYourHomieUwU Makes no sense why they nerfed the longbow it required skills and the only time my stupid teammates would be killed is trying to take on someone with the long bow who has high ground advantage over them

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