New apex character !
Hi apex creators . My name is Michael and I would love to make new apex characters with you guys. Picture this ....
The screen crackles with static. A battlefield fades into view—smoke, chaos, gunfire. A lone figure stands in the center, calm, unmoving.
Narrator (low, tense):
When the fight closes in… when hope slips away… when your squad is seconds from elimination…
A purple shockwave erupts. A downed teammate is yanked across the battlefield in a blur, landing safely behind cover.
Narrator:
One legend bends the battlefield to his will.
CUT TO TITLE:
MONO — THE GRAVITY BREAKER
Quick cuts: teammates being pulled out of ambushes, snatched mid‑air from a dropship, saved from certain death.
Narrator:
His tactical ability? A telekinetic lifeline—recharging every thirty seconds. No distance too far. No danger too great. If you fall… MONO brings you home.
The music drops. A deep rumble builds.
Narrator:
But when enemies close in… when the circle tightens… when survival demands space—
MONO slams his hands outward. A violent shockwave blasts enemies back, scattering them like debris.
Narrator:
His ultimate unleashes a reverse telekinetic force, pushing every threat within twenty feet away… and nullifying their abilities for three precious seconds.
Slow‑motion shot: teammates healing, reviving, reloading as enemies struggle to recover.
Narrator:
Three seconds to breathe. Three seconds to fight. Three seconds to turn the tide.
CUT TO BLACK.
MONO
Pull your squad to safety. Push your enemies to fear.
Imagine a character that could get you and your teammates out of sticky situations, much like Wraith but even quicker. Introducing MONO, a character who uses his telekinetic power to pull teammates to you wherever you are. This could work very effectively in situations when a teammate has wandered too far away from the group and has been downed. Even better, when a teammate is being respawned from the dropship and enemy teams are waiting below to ambush, you could use the ability to pull your teammate out of harm’s way and still have a fighting chance.
The tactical ability could refill every 30 seconds.
The ultimate would be the exact opposite for opposing players. It would send a reverse telekinetic force to push all enemies in direct contact within a 20‑foot radius back a few steps and would also nullify their abilities for 3 seconds, giving players a little time to heal and maybe get that res you’re so desperately in need of.