6 years ago
New passive for Bloodhound
I'm sure most of the people will agree with me that BH's passive is mostly useless. Tracking enemies with these tracks is really hard and inconvenient that no does that. So I came up with a new pass...
I have ideas for that also
1) Add a arrowhead around trackers which will show where's the next track is.
Finding track's direction is hard. That's why this buff
2) Add an extra info that his tracks give. It could be
(i) how much health that enemy have,or
(ii)how far is enemy from that track
It's devs choice what they feel most balanced.
personally I prefer 2nd one. 2nd one feels more balanced to me. The aim of these is to help BH in decision making where to track down that guy or not. If you find a guy is 150m away, you probably not trouble to track him down.this buff is also gonna help in decision making in this next idea.
3) When BH's ult is activated. put your crosshair on a track and press down button on d-pad (on PS4). This will reveal whole further path travelled by enemy from that point. It will be in red footsteps and Arial distance (like jumping off of the building, distance traveled on zipline etc.) will be shown in red trails( because obviously you can't show them in the footsteps)
it's like the super tracker mode. After this buff no one can hide from him. Previous idea will also play a big role on decision in here.
I didn't wrote these because then both combined will become very big to read. Also after comparing both sets of buffs. I felt that first one is better and will give more consistent profit to team.
Did you liked this?
@SERPENT_DESCENDyou can see enemies footsteps but only for few seconds and few meters where I'm asking for a big extension of that. Press the button and then you can see enemies footsteps even if he's hundreds of meters away and for as long as your ult is activate. Right now footsteps duration is so small that I don't understand why it's even there.