Forum Discussion
7 years ago
The peacekeeper isnt horrible, but it could use a small nerf
A. the shot spread angle could be wider, so the hitbox gets bigger with range and you cant hit all pellets outside 5m (im not even sure the current pellets are treated as true independent projectiles)
B. The range damage falloff could be higher.
7 years ago
Easy solution: nerf the damage to 9 instead of 10 damage per pellet. This decreases the total damage if u hit all 11 pellets from 110 to 99, so u can no longer one shot no armor full hp target or 2 shot fully equiped people with full hp. Ez.
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