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Which change?
Reducing the effective range wouldn't lead to the peacekeeper becoming basically an EVA-8. Peacekeeper would still be about burst damage while the EVA-8 would be about sustained damage for CQC, mostly due to fire rate and reload speeds not clip/mag size.
Making the peacekeeper have only 2 shots even with current damage turns it into garbage.
Making the peacekeeper 3-4 shots and people will still complain it's to easy to 2-3 shot players, complain more about the game being a "reload simulator" (not quoting you), OR that they can just reload behind cover just like they can peek out for short period between shots. hell 3 shots is still enough to knock all 3 players in a squad if they've all been in a fight. No to mention 3 shots would just be awkward af when the model clearly shows the ability to have at least 4 shots.
Making the peacekeeper do 80 base damage (-30 damage from current) will still have players complain it's to easy to be 1 shot headshot by it as a fresh drop OR 3 shotting purple armor (assuming it has more than 2 shots)
People are going to complain about the weapon regardless of what stats it has unless it's complete garbage. It is not an issue that a shotgun is good at close range, that is exactly what it is supposed to be. Being to good at mid range though? yeah that's a problem that needs addressed. Being to good at taking down a full squad? I'm sorry but if a single player rushes 3 people and gets all 3 of them before they got knocked down themselves they 100% earned it regardless of what weapon they were using.
@Comanglia
It will. The peacemaker and the eva will be the weapon that you pick to short range and pray to shot the enemy and get a HS.
As strange as it sounds if you add spray to the peacekeeper it will be even better. Because it will be easier to jump around and hit people until they die with it.
And like i said Peacekeeper with 2 shots will make it a finesse weapon. Saying it will be garbage doesn't tell half of the truth, because it will still be a strong weapon but it will be a rewarding weapon. Unlike it's right now that users range from people that just started to players that play 12h+ every day.
All the changes you guys try to do "spread, rof, damage, blablabla" is all good in the paper but the player will look at it and see "oh so it's a eva-9 now". Because in the paper they will be different weapons but the player will see it as the same weapon where you change 2 ammo to some extra damage.
- 6 years agohonestly an Eva-8 with a shotgun bolt is almost just as good.
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