6 years ago
Ping Based Matchmaking
Theres needs to be Ping Based Matchmaking. Roughly 5% of the players Ive went against have actually been from Britan & Ireland and the other 95% have been from: Spain, Russia, Japan, Sweden, Germany,...
+60 Ping would be a no go?
I live just outside of Minneapolis MN and my server is Iowa. I have excellent internet service and the best my ping rate is at launch of game is 38, more likely 56. The next region is 60-70. So having a cap at 60 would region lock me. And I would assume it would region lock alot of people.
I stand by what I said earlier, the resources need to be allocated to fix the server issues and hit reg issues,(which I am sure are server related in discrepancies in ping and what not).
These ping rates we go by are what show up on the load in screen, so in game I am going to assume the numbers are worse. Which is why it would be great to have an in game monitor hud display of real time ping. Judging by some of the characteristics of opponents I am going to say I see some serious spikes in ping throughout my games.
@mastiffslinger wrote:+60 Ping would be a no go?
These ping rates we go by are what show up on the load in screen, so in game I am going to assume the numbers are worse. Which is why it would be great to have an in game monitor hud display of real time ping. Judging by some of the characteristics of opponents I am going to say I see some serious spikes in ping throughout my games.
Much *much* worse if independent analysis is to be believed; latencies approaching 300ms are typical for those playing with a 50ms ping.
@TheJumpingJawa @mastiffslinger
The reason why I say that 60+ is a no go is because like you said @mastiffslinger , once you load in, your Ping could be much higher that your idle Ping. And Ping Based Matchmaking is basically Soft Lock Region Locking.