Sure if you check official data it seem "positive" yet I never paid attention to it because it was mainly focusing on bot farms and similar stuff like blunt rage hacking. Which imo is NOT such a big part of the issue because even totally low IQ / new player of Apex would recognize those and understand that ok this person / bot is hacking.
I personally haven't have I think a game over 10k hours in Apex vs bots...maybe 1-2 where I warmed up and randomly popped into other modes, but in ranked - never.
What upsets me is seeing accounts level 500+ in some cases e.g. yesterday 1000+ running blunt wallhacks and reports do nothing / Respawn is not reviewing those clearly (based on the info in web / latest Zeus video on YT) as there are probably just too many to handle and only banning that is done manually is if Imperialhal cries about it on his live stream. Rest are automated bans only.
And that is what creates the negative experience for legit higher level player like me and probably alike = people (soloqers) as stated below in at least 50% of the cases are unaware of how to spot those next level hackers (not to mention top tier hackers like streamers / pros grinding ranked) and it creates fake standard of performance / degrades quality of the game for legit players as you 9 out of 10 times will not be able to counter that (e.g. yesterday I managed to counter just 1 clearly hacking team out of like 4h+ grind and I am not sure if one of my teammates were not hacking as well, did end up with lesser stats than I did but he came out clutch basically every of 4 fights we took).
I have been asking this question - how come Respawn still fails to have some background process in place that analyzes accuracy and flags accounts / suspends them until review is done for say hitting 90%+ of the shots (your one-mags by R99) or millisecond fast flicks from one enemy to another (which is humanly impossible)...yet they do. Was kinda happy to hear in latest Zeus video that there is some sort of AI service side anti-cheat working on that yet I guess it is far from operational, given how often I see in Plat+ lobbies people who just do 180 and instantly hit you with sentinel as soon as you start shooting them - hilarious how they don't even hide it.