PS4 Button Mapping Suggestions
Hello Respawn,
I'm a PS4 player, I have some suggestions for the PS4 version and it'd be awesome if you guys can fix it.
I use customized button mapping for my Dualshock 4 controller, for better mobility, I mapped the R1 (pinpoint) to jump, and X for pinpointing. But doing this breaks the game, as there is no sub-customization for other user interface, which all use the old button mapping.
For equipment page, R1 is still the request button. For map, R1 completely doesn't work and neither does X, there is no way to pinpoint anything on the map. For drones, which I frequently play as Crypto, the new control scheme just doesn't feel right.
I feel like it'd be good if the sub-divisions customizations exist, just like per-optic settings. For example, equipment and map pages still use the old mapping, as R1 can pinpoint and request, and X for cancel. And for other movable objects like drones, I feel like if I can customize its control it'd be better, like set its descend as X and ascend as O, and keep R1 as pinpoint as well. But for gameplay, I can keep my button mapping that R1 being jump, X for pinpoint and R3 for crouch.
Also, another problem I found is that the PS4 version misses some settings at the bottom of each page. For General, there is one line missing/covered by the UI, for Controller, there are 2 lines missing/covered by the UI under the advanced control options.
Please fix this.
Thank you.