@PJBurrows1991"I want me team mates to stick around and have fun, and get the win"
I'm not answering for
@Tspin here, but I read this and thought it was worth addressing.
Of course, we all want our teammates to 1. Stick Around. 2. Have Fun. and 3. Get The Win. But you make it sound as if any one of these things leads oh so naturally to the other two, when in reality they can very often be mutually exclusive. Personally I spend the entirety of every single match making some very complex calculations about the probability of various different outcomes, and when the numbers don't add up then I usually don't stay. This is pretty much the opposite of "drop hot, die quickly, quit match," but you might well find the behavior just as odious.
My point here is that different people bring very different mindsets to the game, to each individual match, and emphatically NO, not everyone shares the same outlook or match goals. Kids who drop hot and die early may have ADHD, or they may be looking for gunplay experience and nothing else, or they may be looking for some good YouTube reels. Could be anything, none of us will ever know for sure. Call them bad people if you need to, but I find the developer just as culpable, maybe even more, for a lot of different reasons.
And still not convinced penalties (or additional strains on the matchmaking algorithm) are a viable answer.