@Palette24carats
So your idea is based off because everyone plays to win?
I don't think that's true, especially in my case, and especially in the case of a smurf.
Noone likes the current rank system now for many reasons, one of them being its too easy for the smurfs to stay where they are. This is just basically the same imo.
Smurfs don't care about the win nearly as much as they care about the easy lobbies they can mow through, other wise they wouldn't be doing what they do now. Which is purposely losing games to decrease their average.
If the smurfs can find a way to go backwards then they'll abuse it. And if they can't. They'll just make a new account, because they do not want those harder lobbies. The only way to fully be rid of them is for apex to remove being able to make multiple accounts.
Sure losing isn't nearly as fun as winning, and a majority of people do play to win, but not everyone. I play not for the win but for the what's supposed to be more evenly matched lobbies, and those games that are so close you don't know who is going to win. In my personal experience winning does not always equal a good gaming experience.
I have my own idea based of an individual point system but even then until apex removes smurfing completely and fixes its mm ranked is going to continue to be a mess.
Thing is, I'm not sure you can compare a game like apex to something like rainbow 6. They're two completely different game settings. While apex is supposed to be a team effort game, it is mostly played as just a br like fortnight or warzone.
To me rainbow 6 was a completely different experience in my opinion. It relied far more on team work than apex does and it's more like modern warfare, just without the respawning.
Apex just doesn't have that kind of player base.
I'm not saying your idea isn't worth trying though.