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Yeah, exactly how an "optimal" RP gain/loss balance should be designed is ofc another problem that needs to be tackled but perhaps is lowering the total amounts of RP each division is a good idea. I also think they should enable Bronze as a real division, because now its actually totally meaningless apart from being a "tutorial" for new players (no RP cost but only possible RP gain). Why not let the real bad players have their own tier for themselves?.
The annoying thing about ranked, for me, is the wait time, and having to deal with teammates who somehow made it to gold. Like, how are they that bad? I even joined a friend who was plat, our third was a noob.
"But how? They're in gold"
WELLLLLLLLLLLLLL
- They loot hog
- They push stuff they REALLY shouldn't and die, and leave
- They don't listen // or try to boss you around
- They can't... for the life of them... A I M
- They don't help in battles that requires their help to have a better chance of winning
- They normally run off into the sunset, only to come back to steal your loot or to die off
- In most situations, they rather loot while you're getting shot at
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