Re: AIM ASSIST IS TOO STRONG
@nvstrike
https://clips.twitch.tv/JazzyBombasticTruffleCclamChamp
The only way to counter aim assist is strafing so hard and hit all your shots to mess with aim assist, but you know how you reach that level? With thousands of hours, have you tried to play a full day with m/K you will have wrist pain and your arm will feel so tired that you will not keep gaming,(i only can play maximum 8 hours in a good day i always play like 3 or 4 hours and not daily), with controller that's not the case, i can play even longer without any repercussions. M/k is way more demanding in everything that's why is so frustrating that some random guy that it's not even trying can beam you only because devs gives him an aim assist so strong that can tracks you perfectly.
Aim assist will respond to enemies movement with 0ms delay while m/k are humans and only have human reactions 140-240ms.
Aim assist follow enemies with that 0ms delay and m/k players need to predict movement, if fails, you will miss half of your magazine.
https://clips.twitch.tv/JazzyBombasticTruffleCclamChamp
The only way to counter aim assist is strafing so hard and hit all your shots to mess with aim assist, but you know how you reach that level? With thousands of hours, have you tried to play a full day with m/K you will have wrist pain and your arm will feel so tired that you will not keep gaming,(i only can play maximum 8 hours in a good day i always play like 3 or 4 hours and not daily), with controller that's not the case, i can play even longer without any repercussions. M/k is way more demanding in everything that's why is so frustrating that some random guy that it's not even trying can beam you only because devs gives him an aim assist so strong that can tracks you perfectly.
Aim assist will respond to enemies movement with 0ms delay while m/k are humans and only have human reactions 140-240ms.
Aim assist follow enemies with that 0ms delay and m/k players need to predict movement, if fails, you will miss half of your magazine.