Re: Ideas To Handle Rule Breakers
I get what you are trying say and do with the ideas and some of the basic concepts are great.
Hopefully someone sees them and is able to get something out of it.
But with providing feedback tips, we as the provider of the feedback have to look (should) at what we are providing as a whole: What could it improve for me, For the other players, for the game, for the game communities and as well for the Company that makes the game. Is it in line with the core concept of the game, the rules of the game and the rules the company applies to users of it services, is it morally and legally acceptable to do. We also have to think of the negative impacts a suggestion could have if it was implemented just as above.
If you take all of the above in consideration in formulating a suggestion it helps build a great suggestion.
I wish I always did this, but I make Kneejerk decisions often enough.
If it is good for me but bad for the company then it will not work for the game and or others. This does not mean that the feedback has to be a win win for everyone.
It is easy to suggest things but not always easy or feasible for those things to be implemented. The company would have to be wiling (is it good for us), have the ability and or resources to do so. However it could be that some things are cost prohibitive, may need to wait for tech to catch up and have to also be checked on the legality of implementing.
I wish I could say more but I am not all that Tech savvy and if I had all the answers...............then Apex would be, cheater, hacker, teamer, smurf free as well as toxic free.
Keep up the suggestions, improve on them and yourself, and use that report button in game if need be, its the best we can do.