Re: Increased ring damage ruining Apex
@GoSoxAV8 You're very correct of course, I never bothered to mention that aspect, but the smaller ring size IS compounding the problem and making things even worse. Either way, I think the net result is antithetical to the spirit of Apex and what makes the game great.... the combat. You're encouraged to avoid fights and run away, or camp and get cheap kills.
As I said I am also noticing a serious increase in the number of campers who wait just inside the ring.... they just sit there with nades and spam them in front of you to keep you out the ring as long as possible. There's little you can do about this, its a cheap but effective tactic that gets players cheap kills, often they only need to get a couple of shots on target to win the fight. The smaller ring also encourages this, less circumference to the ring means if campers position themselves right they are almost BOUND to get a team or two running by their area. This has happened to me so many times over the last few days, running into teams who are so obviously camping and just waiting the ring, it's getting really tedious.
Imo the ring time size and damage was pretty much fine before, but if you want to reduce the ring size (which I don't mind so much) and increase the distance people have to travel, why oh why would you ALSO increase the damage you take while doing it?!?! I just don't see any reason this change was made at all, it feels like changing stuff just for the sake of changing things... so EA/Respawn can say, "hey look, we're evolving the game".
This change really spoils the Apex experience for, so far as I can see, no apparent reason whatsoever. Why did you do this?!?!?!