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Re: Knockdowns and damage give RP in ranked

@E9ine_ACSo let me get this straight... You think that rewarding damage with RP would be "rewarding less skillful users", but giving the guy who did 1 damage the same amount of RP as the guy who did 300 damage isn't...
Are you stupid, or just dumb? Explain to me how tf it would "inflate false numbers". I would also hate to see those that put in less effort get to higher ranks faster. That's exactly why this change needs to be made, because someone with 60 damage per game is rewarded the same as someone with 3,000, so long as he hits each enemy that his teammate kills with a SINGLE bullet. How can you not see that as an issue?

7 Replies

  • E9ine_AC's avatar
    E9ine_AC
    Hero+
    5 years ago
    @kellanammann Again this goes with following through with your fights. If you get someone 1 shot and could not finish it off thats no fault of the ranked system.

    It would inflate rankes due to if you grant people rp for knocking someone or damaging them then those who are hard stuck gold can now go past gold via easier ranking system for them to rank up. Its designed the way it is for a reason. Competitive game play. Not reward someone because they know how to point a gun and do damage on a user.

    If i get someone 1 shot and i dont kill them then thats on me if my teammate does 1 damage and kills them. I dont even care if i get the kill tbh ranked is not about who can get the most kills. Its about strategy and team game play.

    Not sure what your concern truly can be considering killing someone grants no more rp then a assist will. Either way if you had shot that user and team finished that user your getting the same exact rp you would if you had killed them you just got it with assist. So with that being said your entire argument is kinda weird in my eyes considering the rp from a assist is the same rp as a kill. You are allowed up to 6 total of assist and kills to be granted max points. Its not 6 kills gets me more rp its 6 total of assist and kills.

    As i said this is rewarded rp to users and will inflate the actual rank numbers that have been shown every season of the percentage of the population. But now you want rewarded more because in a team strategy match for doing more damage then another? Makes no logical since at all with how the system is designed right now and granting rp where it needs to be.

    I would make masters in a single day if your system was put in place. Anyone can sit back with a sniper and do damage for easy rp. If i wanted easy id play pubs.
  • E9ine_AC's avatar
    E9ine_AC
    Hero+
    5 years ago
    @kellanammann I say all i state giving the numbers the company provides each season. Are you aware that around 96% of the entire apex population is hard stuck gold or lower lobbies? Ever wonder why this is the case? Because skill shows all. 96% of the population in gold or lower. You ask how it can inflate numbers of other ranks? Well there ya go.
  • Palette24carats's avatar
    Palette24carats
    Seasoned Ace
    5 years ago
    @E9ine_AC I think my idea is better: Just give RP for each and every kill and assist and increase assist time to 20 seconds. That way the best killers can rapidly move up even tough their team sucks and they don't have to play rank to grind.
  • Sil7erfox's avatar
    Sil7erfox
    New Hotshot
    5 years ago

    @E9ine_ACThe damage/kill/knockdown/steal problem can be easily solved by the "Assist counts as kill" that games like Battlefield have since the beginning. Also a "knockdown assist counts as knockdown" will prevent RP stealing (on purpose or not). It's not so easy to farm damage anyway.. you don't see that much 4k badge around there...

    Additionally, the "learning curve" does not have the normal distribution shape. Since the more know, the more difficult becomes to learn something new, most of the population should be in the lesser levels instead of having 70% of people in gold. This is also a clear indicator that something is very wrong with rank system. If it wasn't, they wouldn't have to add the "masters" tier.

    All in all, I believe 2 very simple things would improve the system a lot:

    1- Removing tier demotion protection
    2- Adding 8 RP cost to bronze (this is fundamental, because whatever you do, you make RP anyway, and you require absolutely NO ability to climb to silver)

    Best.

    *EDIT*
    You actually do not require much ability to get to Platinum, you can just play the rat and endure until the end, rather later than sooner you will be platinum. I think this is the worst fact of the current rank system.

  • @E9ine_AC Im not really asking for much here E there are so many ways to reward damage in this game I'm tired of carrying teams and not getting rewarded for it. I would take just 10 RP for leading my team in damage and making top 5, this is just an example I will take just about anything it's ridiculous. 96 percent is plat or lower and yet that is 2/3 of the ranks, so you get more diamonds that's it because like you said diamond 3 is the challenge, you really think many players are gonna be able to make it past that? I don't even know if I can make it past that and I can hit diamond 3. The problem is I am too worn out to try and I don't have much time left in the season. Also dude lower ranks are inflated with pred, master, diamond, and even plat players smurf to get easier matches. Ball just said earlier that he made 3 accounts to diamond 4 so he could get his buddy there. You know he's not the only one. Seriously dude you may get a handful more in masters but I doubt that. Most agree this ranking system is flawed and should be changed. You like it. Cool. But is it really more skill or is it grind?
  • E9ine_AC's avatar
    E9ine_AC
    Hero+
    5 years ago
    @Ironflower196 I mean you have some best people in the world who bring in views of the game rocking 1k to 10k viewers each person. These are players from season 1 preds who ive not seen anyhow who complains or dislikes the rank system. I watch a lot of them and its not something i can say has came up in discussion.

    So in my eyes as a company would most likely see what the top dogs around the world think or dislike. If they dont have issues then the company thinks ok this system is fine our top players dont say nothing or dislike it.

    So I feel until they see some of the top players in bulk complaining how the system works i dont feel they would change things. I dont know what everyones fixation on doing damage is.

    I go into games yelling lerrrroooyyy efffin jennnkinsss I dont care if i do 0 damage or 4k im playing to have fun in a competitive way doing dumb things cause its fun. RP should be something that is earned from killing and assist imo. You know how many games ive done even over 2k damage with 0 kills? I laughed because its funny. I think i played with darth other day and did like 1200 with no kills. We laughed. hahaha
  • @E9ine_ACThose are top guys and don't have the same issues that some of us have as far as time goes. I'm not looking to be a pred here top 500 is way outside my skill range, masters probably is too but I would like a chance to compete for it. I feel I am not being rewarded enough for consistently being the best player on my team. Damage is an indicator of someone who is putting in work and not hiding like a lot of teammates I get. I trying to play with my team as much as possible but it feels like they can barely shoot a gun sometimes. I just want a small reward for being the best on my team
    Kills and damage don't always tell the story but they are strong indicators. I know what you mean I have had games like that too in fact I had a game where I ran the wingman and Mozambique for fun got 2k damage and 1 kill my other teammates both had just under 1k but one had 7 kills the other had 3 it was funny I laughed about it with the friend I played with but in ranked I feel I should be rewarded more for consistently being better than my teammates, I know I already am because I'm moving up but I would like to move up faster.

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