Re: Matchmaking destroying the ability of new players joining
Well, I was pretty terrible when I started Apex. I had played alot of PUBG so I guess my "general" aim was Ok but that game is ofc something completely different than Apex in most other ways. The first season, I dropped Skulltown/Thunderdome/Artillery, got stomped and dropped again. I did this the entire season and I dont think I got my first 2k banner until S2. The first Ranked season, I only reached Platinum and I really tried hard to get to Diamond but failed. For ranked S2 up to now, Ive had no problem at all reaching >Diamond 4 without even having to grind. I now have a 2.4 k/d, 3k banner on most legends I play and at least 2k on those I hate to play and also a 20kill bomb.
So I can only speak for me but I got stomped pretty hard for a long time, maybe for 5000 games, but instead of being sad about that, I tried to learn from my mistakes and improve, which I also did. And I dont disagree with most things you say. What I DO not agree on is that its impossible for average players to become better in the current matchmaking. Just by not dropping hot where all the predators trails are dropping, an average player could play in the same lobby as predators, get a few fights vs other average, become better, and maybe even win once in a while if the predators get eliminated early, for instance by fighting each other in said hot zone.