Forum Discussion

Zulkiers's avatar
Zulkiers
Seasoned Ace
1 year ago

Re: Nessies are not fun and should be taken out now.

@Player_8tdssoqv
I don't know what games you are playing, but those nessies are trash. The only thing that makes them overpowered is their ability to track.
They miss at least 2/3rds of their shots.
They do only 25, not 30.
They are killed in 3 hits tops.
They take a good 10 seconds or more to respawn. Perhaps the cooldown saves up a charge but still, kill them twice and it takes forever for the guy to get them back.

Do you know how many games I lost when my full squad had full nessies and we fought enemies that had no nessies?
Almost a dozen. That's almost a hundred matches I think.

The nessies damage potential and accuracy is fine, as in total trash, but the rangefinding and seeking is overpowered.
It's not the nessies getting the kill. Maybe they do 25 damage, but more often than not it's the player themself firing a machine gun around a corner doing 60+ damage per bullet with a 301. At least that's what it seems like. Nessie misses me like crazy, the player comes around the corner and I'm dead before I can jump or slide.

Quit claiming it's the nessie. It's not.
Rangefinding sure is a problem, but everything else is not.
Ok, maybe saving up one instant respawn might be a small problem, but still.

Honestly, I do better running Void Reflex than I do Nessie half the time.
You wanna say something's overpowered, it's void reflex, not nessie.
I don't see any complaints about void reflex, quit complaining about nessie's mid combat effectiveness. Rangefinding is intro and tracking, not midcombat.

If they reduce the rangefinding to Spider or Prowler level, it might be better. Or reduce the "territory" around the user to reduce rangefinding.
Distance rangefinding should be akin to a cross between vantage and maggie: Outside the territory radius, hitting a target will send nessies after them for 1 second, maintaining as long as user keeps line of sight, lose line of sight nessies will return to user's territory and not keep following people, also won't go after random buildings outside half seer base kit radius (25m).

Reduce territory to no larger than 25m. Currently it seems they go after 150m. That's what people are mad about. They are junk for actual damage dealing, 1 hit tops.

15 Replies

  • r1ggedgame's avatar
    r1ggedgame
    Seasoned Ace
    1 year ago

    @Zulkiers48 dmg with one nessie shot yesterday ... crap isnt even unfair its bugged.
    Its stuff like that which makes people quit even more :
    crappy Lifeline buffs, stupid relic weapons that do 200 dmg with one shot, overpowered nessies , ...
    They have time to include bull, but no time to fix the everlasting netcode and matchmaking issues

  • Zulkiers's avatar
    Zulkiers
    Seasoned Ace
    1 year ago
    @r1ggedgame
    Perhaps both your nessies shot and hit at the exact same time against a fortified character, thus each doing 24, cumulating to 48.
    It's not the nessies I have a problem with, but the cheaters.
    Nessies are cheese.
    Players tend to instakill.

    Old Nessie (Breaker Blade days): 1 nessie regardless of weapons with the token, 25 damage, about 15m range, 50 HP, about 30m radius around user for detection, spider accuracy.

    Current Nessie: 2 nessies, 25 damage, about 20m range?, over 150m detection radius that tends to see through walls, about 50-75 HP, spider accuracy or up to 50% better than spider accuracy (they miss my gibraltar quite often, at least 2/3rds of the time).

    If they'd revert nessie back to breaker blade, it wouldn't receive so much hate. It's the rangefinding that causes them to be hated. They deal negligible damage. They are only really hurtful against the unaware or afk. This is a shooter, you shouldn't be afk and you should be aware of your surroundings, otherwise you die, that's the nature of the game.

    But the rangefinding... They lock onto a target, and a user who follows will annihilate the tracked one. Though I tend to be the annihilated when I follow my nessies. Player skill determines outcome. Players with any skill can annihilate the nessies in 3 bullets tops, and it's just them and their adversary after that.
  • r1ggedgame's avatar
    r1ggedgame
    Seasoned Ace
    1 year ago

    nope, one fricken hit , one nessie , through smoke 
    that bullcrap is rigged 

    Thee whole RELIC crap in duo/trios is just driving ppl away ...
    it was fun in a special mode, but not as a season long garbage in all pub modes

  • Zulkiers's avatar
    Zulkiers
    Seasoned Ace
    1 year ago
    @r1ggedgame Ok, that's not right... wait... were you afflicted with Sniper's Mark?

    I know it only does around 25 because when I am hit it takes only 1 chunk of shield, and every time mine deals damage it's around 25.
    So 48 in one hit?

    I'm unsure of the damage buff of snipers mark, but I do know it more than doubles for the rifle itself. I know it boosts other damage as well but I forget by what. Could be different for every weapon and giving Nessies near double damage.

    I should record it at some point...
  • r1ggedgame's avatar
    r1ggedgame
    Seasoned Ace
    1 year ago

    no snipers mark,
    but it got even worse , crap is rigged.
    it plays right into the theme that every mastiff shot on me is always a minimum of 60 dmg, but when i shoot the relic mastiff center mass it counts for 36dmg (others killed me with one of those shots 192dmg) ...
    i leave it to you what you make out of that info.
    I really should record a video and make a compilation out of the weird stuff that happens to me since S20 start.

  • Zulkiers's avatar
    Zulkiers
    Seasoned Ace
    1 year ago
    @r1ggedgame
    I used nessie yesterday and they are more accurate than I thought, over 75% hits.
    Nessie shot a lifeline in the butt and dealt 24 damage to her shields.
  • EA_Mako's avatar
    EA_Mako
    Icon for Community Manager rankCommunity Manager
    1 year ago

    Hey everyone,

    Thanks for all the feedback! We've made some changes to pull back on that Nessie power just a bit, and while I know this isn't the full removal some were hoping to see, let us know how the adjustment feels!

  • Zulkiers's avatar
    Zulkiers
    Seasoned Ace
    1 year ago
    @EA_Mako
    If I've been playing for an hour, would I already feel the changes, or start a new match, or close and update if there's an update?
  • Zulkiers's avatar
    Zulkiers
    Seasoned Ace
    1 year ago
    @EA_Mako

    It's not the count that bothered me, my buddy an I just owned an Octane who was using Nessies and his partner, and we didn't have nessies. I had void and enemy Caustic had Void. I don't think my Watson had a kit. Purple&Red vs Purple&Red. Void&Null vs Void&Nessies. Null (my team) won.

    The biggest problem people are having is that a nessie will beeline to enemies across the map and hiding behind walls. They don't lose the enemy. That's their problem. Even though you reduced the count, I still feel like people will still cry bloody murder about being found by nessies.
    It's the rangefinding that needs work.
  • EA_Mako's avatar
    EA_Mako
    Icon for Community Manager rankCommunity Manager
    1 year ago
    @Zulkiers

    Right, while this isn't currently adjusting the actual behavior, hopefully the lower frequency at least gives people more windows to deal with them or prep for a push without the constant barrage.

    As far as I'm aware that should be live now, but let me know if you're seeing otherwise and we can pass that along as well.


  • Zulkiers's avatar
    Zulkiers
    Seasoned Ace
    1 year ago
    My brother had a thought, what if it's just Respawn Devs controlling the nessies to go out off yonder and hunt people?

    Because normally it's only one of the nessies that takes the fight 100m+ away from its user. The other just kind of... sits. Or goes unnoticed.
  • EA_Mako's avatar
    EA_Mako
    Icon for Community Manager rankCommunity Manager
    1 year ago

    @Zulkiers wrote:
    My brother had a thought, what if it's just Respawn Devs controlling the nessies to go out off yonder and hunt people?

    Because normally it's only one of the nessies that takes the fight 100m+ away from its user. The other just kind of... sits. Or goes unnoticed.

    🤣 Octane main Nessies, clearly. 

Featured Places

Node avatar for Apex Legends Feedback

Apex Legends Feedback

Give feedback about the Legends, maps, weapons, loot and more in the Apex Legends community forums.Latest Activity: 4 hours ago
34,465 Posts