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I can give you one example from my own experience of how/why this can happen.
Let's take Broken Moon as an example. I would say that in 9 out of 10 matches where I'm not the jumpmaster my squadmates will jump into Terraformer. I won't go there. I'll never go there unless that's where the circle closes. So I choose my own drop and go. Then I wait for them to die. The wait isn't usually very long. Every once in a while I get so tired of the same scenario repeating over and over again that I'll quit from the drop ship as soon as I see where they're jumping.
Spare me the speech about how I'm a bad teammate for not supporting my squad and I'll spare you the speech about how I didn't kill them, they killed themselves.
There are a lot of reasons why people in this game do things that don't always appear to make sense or appear to have the best interest of the team in mind. If you're really gonna advocate that we start banning people for exercising their own judgment then be guaranteed that at some point you will do something that seems completely reasonable to you and infuriates someone else. And you get a five minute slap on the wrist for it. In your casual, free-to-play game.
@reconzero wrote:
@Sutts2014
I can give you one example from my own experience of how/why this can happen.
Let's take Broken Moon as an example. I would say that in 9 out of 10 matches where I'm not the jumpmaster my squadmates will jump into Terraformer. I won't go there. I'll never go there unless that's where the circle closes. So I choose my own drop and go. Then I wait for them to die. The wait isn't usually very long. Every once in a while I get so tired of the same scenario repeating over and over again that I'll quit from the drop ship as soon as I see where they're jumping.
Spare me the speech about how I'm a bad teammate for not supporting my squad and I'll spare you the speech about how I didn't kill them, they killed themselves.
There are a lot of reasons why people in this game do things that don't always appear to make sense or appear to have the best interest of the team in mind. If you're really gonna advocate that we start banning people for exercising their own judgment then be guaranteed that at some point you will do something that seems completely reasonable to you and infuriates someone else. And you get a five minute slap on the wrist for it. In your casual, free-to-play game.
Ya we could,
When your jump master you can decide where to go, but to leave your team that is on you 100%, maybe they wouldnt of died if you had of dropped with them, you can justify it both ways...
Now, I get it when you are jump master and you ping somewhere and drop, and then someone breaks off to go on their own, don't ping, or say no to your choice, ya screw em then.
I say we advocate for people who are obvious serial disconnectors who are only in it for themselves, and instead of picking to not autofill their team and drop alone, instead they join a team and ruin the game for the other 1 or 2 players cause they are selfish. Want to play a single player game go find one.
With the ways they could track how someone disconnects / leaves a game, as I noted above, they could easily create a system that would only legit ban the abusers of disconnecting, not just anyone who gets a single "Abandoned match early" complaint against them. They can compare it against telemetry they likely already collect on players back and forth from the client to the server.
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