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@EstusWick Eh remove it or leave it as it. When it was at 10% they had to buff it again since it apparently made no noticeable difference so I'm not a fan of reducing it. I've always hated Fortified but I did notice it increased my survival when running away. Being a large target is too much of a negative when your team has to move.
- @Zamaha400 that's a fair point it's just seems like such a hard thing to balance. What about a bigger health pool instead? I mean he would have like an extra 25 point health bar(just an example, have no idea if that's balanced) then he still has to take the time to heal up for his extra tankyness.
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