Re: Skill-based Matchmaking is mandatory for better player experience.
The thing is, there's people entirely capable of getting in firefights with half the server and coming out on top consistently because of the lack of skill based matchmaking, it's not a risk for them.
You can play the game for survival and get in the last two teams and then you get crushed by those guys 10/10 times. Not only because they are good at shooting but also because they can stock up on weapons, ammo, attachments and healing items from the people they killed who will already have gathered only the best loot they found themselves, vs. You who took what you could get.
And you will have to kill at least one team if you want to win a round, so being good at killing definitely is an important skill to have and should factor into skill based matchmaking. Because a round that you were doomed to lose from the start no matter how intelligently you try to play because whoever you are up against is just so far above your shooting ability that you are down before you can process what happened is bad game design. A game that is impossible to win should never happen .